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Alien Dawn - Update v1.02

Hi All!

Excited to be posting another update on this game for everyone. Jessica and I have been hard at work optimizing the game as much as possible and listening to your feedback. It's rewarding to hear what you all have had to say and are looking forward to continuing talking with you more in the forums and Discord.

This patch is mainly about performance, graphic improvements & fixes, and soon we can start to add new content and address some of the issues players are having with the VR controls, ect, because that is important to us.

Your understanding of the process has not gone unnoticed by myself and Jessica, and we continue to be appreciative of it.

Can't wait to get the next updates out as we move forward with the rest of year.

Very Best,
Christian

Screenshot Credit by: Link54

Patch Notes Below:

11/6/2021 (Early Access) v1.02

+ Created Master Material to customize all of our shaders and improve performance
+ Added Streaming Static Meshes

+ Increased size of backpack trigger box
+ Increased Mothership final shot damage slightly
+ Increased Mothership blast radius
+ Increased Spring time slightly
+ Added extra instructions for password system
+ Moved ammo counter on several weapons for easier visibility on Desktop
+ Changed font on Hint Guide in Start Level for readability
+ Lowered Sci-Fi Shotty and LMG sound fx
+ Adjusted Knife location
+ Made Knife and Flashlight store locations larger
+ Can now pick up dead pilot

+ Fixed flicking landscape textures
+ Fixed transparent foliage when MSAA Anti-Aliasing is on
+ Fixed Mothership extra damage turning player's screen blue
+ Fixed hearing double footstep sound fx when in VR
+ Fixed bug where not all AI Characters turn off when Players leave area
+ Fixed AI and Noise actor array items not removing when destroyed

+ Cleaned up AI Blueprint to fix some performance issues