Alpha Hotfix #037
[h3]Ver. 1.1.0.4[/h3]
Fixed the problem that FPS drops when equip and unequip Wire Connector repeatably.
We are sorry for your inconvenience.
If any problems occur of the following, please report it to our e-mail.
- When loading a saved game, the last saved character location cannot be loaded normally.
- When reviving in place or in the sky (under the ground) during the game.
[email protected]
[h3][Game Balancing][/h3]
- The number of crafting amount Rifle Bullet has been increased and the materials required have been reduced.
- The HP of some heavy zombies has been decreased.
- Trap's force(i.e. push) against Heavy Zombies has been increased.
- Easy Difficulty: The wave zombie's amount has been decreased. The wave zombie's HP has been decreased.
- Normal difficulty: Zombie's HP and damage have been decreased. The field zombie's amount has been decreased. The wave zombie(Heavy and Light)'s amount has been decreased. The wave zombie's HP has been decreased.
- Hard Difficulty: The zombie's HP has been decreased. The wave heavy zombie's amount has been decreased. The wave zombie's HP has been decreased.
[h3][Bug Fixed][/h3]
- Fixed the problem that the adjacent building was destroyed when the Beam was upgraded.
- Fixed the problem that the Trebuchet was not reloaded.
- Fixed the problem that some ranged -traps dropped their bullets in place.
- Fixed the problem that revives could not be done in a Sleeping Bag (or a Bed).
- Fixed the problem that players could not control the character when entering the game.
- Fixed the problem that items can't throw away from the inventory if the category was changed.
Fixed the problem that FPS drops when equip and unequip Wire Connector repeatably.
We are sorry for your inconvenience.
If any problems occur of the following, please report it to our e-mail.
- When loading a saved game, the last saved character location cannot be loaded normally.
- When reviving in place or in the sky (under the ground) during the game.
[email protected]
[h3][Game Balancing][/h3]
- The number of crafting amount Rifle Bullet has been increased and the materials required have been reduced.
- The HP of some heavy zombies has been decreased.
- Trap's force(i.e. push) against Heavy Zombies has been increased.
- Easy Difficulty: The wave zombie's amount has been decreased. The wave zombie's HP has been decreased.
- Normal difficulty: Zombie's HP and damage have been decreased. The field zombie's amount has been decreased. The wave zombie(Heavy and Light)'s amount has been decreased. The wave zombie's HP has been decreased.
- Hard Difficulty: The zombie's HP has been decreased. The wave heavy zombie's amount has been decreased. The wave zombie's HP has been decreased.
[h3][Bug Fixed][/h3]
- Fixed the problem that the adjacent building was destroyed when the Beam was upgraded.
- Fixed the problem that the Trebuchet was not reloaded.
- Fixed the problem that some ranged -traps dropped their bullets in place.
- Fixed the problem that revives could not be done in a Sleeping Bag (or a Bed).
- Fixed the problem that players could not control the character when entering the game.
- Fixed the problem that items can't throw away from the inventory if the category was changed.