DevBlog #01

[h3]DevBlog #01[/h3]
Hi there!
It's already been a month since 4th development update.
We would like to say thank you to everyone who enjoys our game and provides helpful feedback.
Our team is working hard to keep up with the announced roadmap schedule.
Today, we would like to share some insights on the progression of game development.
[h2][New Zombies][/h2]
The names of new zombies haven't been decided yet. Please give us suggestions on comment below!
New Zombies : 2 Light Zombies, 2 Heavy Zombies, 1 Giant Zombie

[h3]Light Zombie[/h3]
1. Acidic... You know how it works?

2. This zombie can not attack due to his bound hands. However, he can still make noise.

[h3]Heavy Zombie[/h3]
1. Once this zombie strikes its spike on you, there will be no turning back.

2. If you try to secrete yourself inside the shelter, this zombie wouldn't leave your building alone.

[h3]Giant Zombie[/h3]
1. It would be a nightmare to imagine this zombie approaching your shelter.

[h2][New Traps & Electric System][/h2]
Relax and enjoy the zombie extermination by the automatic system powered by electrical energy!
You can now upgrade the trap and more types of traps will be added.
Please look forward to it!







[h2][FPP][/h2]
And one more exciting news,
We understand many of you were waiting for the first-person perspective mode. We are working on it!


Our team is working our best on developing the Night of the Dead.
Please look forward to it!
Thank you!