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Alpha Hotfix #056

Alpha Hotfix #056

[h3]Ver. 2.0.8.7[/h3]

If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/

Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.


[h3][Game Balancing][/h3]
Equipment Balancing
- Changed the tier of Special Force Assult Rifle and Kodachi. (4 -> 5)
- Damage and stability increased as the tier changed.

Weapon Reward Box Balancing
- Decreased the chance of acquiring weapons from the Weapon Reward Box in some regions.

Research Balancing
- Changed the effect of 'Materials Knowledge' in 'Builder' research. (Required materials for build modules -> Build Speed)
- Increased the effect of 'Upgrade Speed' and 'Demolish Speed'.

New Research
- Junior Secret Agent


[h3][Game Systems][/h3]
VFX
- Changed the size of the effect of the debuff applied to the zombie to match the size of the zombie.


[h3][Localization][/h3]
Fixed some awkward translations.
- Japanese


[h3][Optimization][/h3]
The following optimizations have been progressed
- Game Optimization
- Network Optimization


[h3][Bug Fixed][/h3]
- Fixed that the player's bag and other items would fall under a building upon rejoining the game.
- Fixed that the 'Handmade Sniper Rifle' could be obtained from the result of tier 2 equipment during equipment reassembly.
- Fixed that the sockets were not displaying when dragging and dropping equipment onto the 'Equipment Modification Workbench'.
- Fixed that the attachments were duplicated when detaching them from equipment.
- Fixed that the items equipped by a character would be duplicated upon the character's death.
- Fixed that the upgrade was impossible if seeds were not planted on the farm.
Accordingly, the upgrade is now impossible if there are seeds planted on the farm.
- Fixed that the animation for the burn debuff of Siege Heavy Zombie was repeatedly played.
- Fixed that the burn debuff was not applied to Toxic Heavy Zombie.
- Fixed that the movement of bears in the snow area was abnormal.
- Fixed that the trail effect was not drawn in the desert and snow areas.
- Alleviated that the long-range traps not working.
- Alleviated that the zombies' movement not being smooth on the client player(Guest).
- Fixed some crashes.

Alpha Hotfix #055

[h3]Ver. 2.0.7.14[/h3]

If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/

Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.


[h3][Game Balancing][/h3]
- Relaxed restrictions on parts that can be attached to melee weapons.
- Changed the tier of Handmade Sniper Rifle. (3 -> 4)
- Increased the yield of Cactus Farm.
- Increased the HP of natural objects.
Some equipment that specialized in gathering a natural object has additional damage against a natural object.
Woodcutter's Axe, Pickaxe, Machete, Chainsaw, Jackhammer


[h3][Game Systems][/h3]
- Added noise to the overall behavior of the player such as attacking, moving, interacting, etc.
Zombies and animals can hear and act on player noises.
- Improved that the game stopped when saving the game.
A message is displayed when pressing the 'Exit to Title' or 'Exit to Desktop' buttons while saving the game.
- Changed some equipment so that it can no longer be crafted. The equipment can be obtained from the equipment reward box.
Equipment Workbench(Glaive, Hammer, Two-Handed Sword, One-Handed Axe, Police Shield, 4 Leather Equipment)
Mechanical Equipment Workbench(Grenade Launcher, Flamethrower, Chainsaw, Jackhammer, 4 Copper Equipment)
- Removed some research.
Basic Weapon Researcher, Advanced Weapon Researcher, Special Weapon Researcher, Junior Gunsmith, Gunsmith, Senior Gunsmith, Master Gunsmith
- Changed the workbench that Trap Modification Parts' craft/reforge from a Mechanical Equipment Workbench to an Equipment Modification Workbench.
- Changed the level-up icon.
- Fixed the horn sound of the upgraded Armored Car and Armored boat.


[h3][Bug Fixed][/h3]
- Fixed that electricity and poison debuffs did not offset each other.
- Fixed that the first-person camera was intermittently broken.
- Fixed that the bird would go under the terrain when fleeing.
- Fixed that the character names and the flag's contents of 16 characters or less could note be entered.
- Fixed that the key guide was displayed as a shield when riding a vehicle with a shield equipped.
- Fixed that motorcycles and jet ski horns could not be heard.
- Fixed that the character fell under the terrain next to the parking lot.
- Fixed that the door did not open in certain buildings.
- Fixed that could not enter certain buildings.
- Fixed that buildings could not be snapped to the center of the pillars of the gate.


[h3][Optimization][/h3]
The following optimizations have been progressed
- Game optimization

Alpha Hotfix #054

[h3]Ver. 2.0.6.3[/h3]

If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/

Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.


[h3][Game Balancing][/h3]
- Weapon Reward Box Balancing
Changed the chance of acquiring weapons from the Weapon Reward Box in some regions.

- Equipment Reassembly Balancing
Increased the chance of obtaining higher-tier equipment through equipment reassembly.

- Improved the attack determination of melee weapons.

- Changed the construction material for 'Carpet'.
Wolf Skin 2 -> Processed Leather 2

[h3][Game Systems][/h3]
- Changed the working principle of 'Bird House'.
If you feed the 'Bird House', you can obtain a 'Bird Egg' after a certain period of time. (same as before)
If you feed the 'Bird House', the birds may fly in after a certain period of time.
The types of birds are different that fly into the 'Bird House' depend on the region.
A bird can leave its 'Bird House'.
Wouldn't work if 'Bird House' is obscured by obstacles (building, etc.).

- Added an item tier.
Players can check the item's tier in the item's tooltip.
Depending on the tier of the item, there are differences in performance (mainly equipment), and the region where it can be obtained is limited.

- Added a 'Character preview' setting to the UI/Gameplay settings.
Removed the 'Character Preview' button in the inventory as this setting was added.

[h3][Bug Fixed][/h3]
- Fixed that when destroying a building built on top of a vehicle, the building built on top of that building was not destroyed.
- Fixed that the hotkeys for attack and aim/cancel were not applied even after changing them in Control Settings.
- Fixed that the left and right mouse clicks were not applied even when assigned to hotkeys in Control Settings.
- Fixed that the memory usage continuously increased during the opening of a storage box.
- Fixed that the inventory category was changed to 'All' when pressing the sort button in the storage box.
- Fixed that the setting value of some custom difficulties was set to 100 even if changed to another value on the dedicated server.
(High-Grade Equipment Drop Rate, Building HP, Trap Attack Damage, Materials Return Rate After Building Destruction)
- Fixed that the custom difficulty of a dedicated server was not displayed correctly.
- Fixed that the built building was not visible to the client player(guest).
- Fixed that the zombies' hit animation played when a client player(guest) hit a zombie with a vehicle.
- Fixed that the head of the Spike Launcher did not turn in the client player(guest).


- Edit -

- Fixed some crashes.
- Fixed that the buildings built on top of vehicles detached after loading the save file.
- Fixed that the male characters hair does not stick normally.

Alpha Hotfix #053

[h3]Ver. 2.0.5.7[/h3]

If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/

Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.


[h3][Game Balancing][/h3]
- Removed the electric shock debuff from Heavy Zombies' normal attacks that use electricity.

[h3][Game Systems][/h3]
- Removed FSR and added DLSS and XeSS in the anti-aliasing technique.

[h3][Bug Fixed][/h3]
- Fixed that the Storage Box built on top of the vehicle disappeared.
- Fixed that the vehicle was in a different location when the client player(guest) got off while driving.
- Fixed that the item was floating in the air.
- Fixed that zombies respawn even though the player's building existed.
This may not fix in some situations, such as games saved with zombies already respawned.
- Fixed that the attack did not work normally when unequipping a baseball bat that was equipped.

Alpha Hotfix #052

[h3]Ver. 2.0.4.6[/h3]

If you encounter problems such as game crashes upon startup after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/

Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]

Email : [email protected]

If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.


[h3][Game Balancing][/h3]
- Decreased damage received when vehicles bumped with objects.

[h3][Game Systems][/h3]
- Removed the hotkey that was fixedly assigned to the '9' key.

[h3][Bug Fixed][/h3]
- Fixed that the character fell under a building.
- Fixed that the items fell under a building.
This may not fix in some situations, such as games saved with items already dropped.
- Fixed that the electric shock animation did not play when the electric shock debuff was applied to the character.
- Fixed that build was possible near other teams' building(Workbench).
- Fixed that the player could not reconnect to the game if the character went outside the map.
- Fixed that only some servers were displayed in the server list.
- Fixed some crashes.