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Indoorlands News

Update 1.3 - New rides, QoL and many fixes

Hi,

we have an update for you!

Two new rides: Tilt Tower and Megashot


Quality of Life

We have received and implemented a lot of feedback on how to improve the quality of life in "Indoorlands".

Undo / Redo for "Create Your Ride"
You can now find an undo / redo functionality for CyR.


Coaster auto curve option
You can now enable / disable auto curve in the settings if you want to tune the track completely by yourself.

UI Scaling
You can now increase / decrease the scale of the UI to make the text easier to read.


Shop management
Clicking on a building in the park overview will highlight other buildings of the same type. For example, if you click on the burger restaurant, it'll highlight all the other burger restaurants. This gives you an idea of how well distributed the building type is.


We have also added an 'apply to all' functionality to the price and quality sliders.

Improved loading times
We have improved the loading times by about 30% (also when switching between detail mode and park overview).

New CyR parts

For even more customisation we have added 18 new parts.


Other changes
Added
  • Integrated 2023 coaster challenge winner blueprints! Congrats to ZeeLeit, RanFox, player_uci, MikaGaming, flixbus!
  • Integrated new supporter names. Thanks to everyone who supported us!

https://store.steampowered.com/app/1666380/Indoorlands__Supporter_Edition/

Improved
  • Since Unity finally fixed our "Graphic Jobs", we have enabled them again. You should have better performance now :)
  • CyR: Copy/Paste buttons in the top bar (still works with CTRL+C and CTRL+V)
  • CyR: You can zoom out more now
  • Ride hall height calculation (halls should be flatter now, especially for custom rides)
  • Performance tweaks here and there
Fixed
  • Shiny facade upgrade not working on toilets (+ made the effect stronger on other buildings)
  • Problems when placing decorations while paused
  • CyR: Cloning broke after depth of more than 2 cloners
  • CyR: "Mirror" cloning removed. It led to so many nasty bugs that it wasn't worth maintaining. (still works for old rides that already had mirroring disabled)
  • CyR: Some objects were not offset correctly when using scale modifier
  • CyR: Sometimes parts were not selectable where they are rendered (because colliders were not synced)
  • Tutorial: Unlocking a research goal sometimes couldn't be completed if the player was already researching.
    Tutorial: Case where player could get stuck when building too many research buildings in advance
  • Tutorial: Pathway building step could be checked by just hovering and not actually building.
  • Research building buff could sometimes lead to negative research production.
  • Wrong preview icon for inverted coaster skin
  • Renamed "active research buildings" to "constructed research buildings"
  • Some background exceptions
  • Many small issues
Removed
  • Twitch integration: Removed the "non-chatter" option for name pulling as Twitch has closed the corresponding APIs.


We hope you enjoy the update. Let us know. Thanks to everyone who has provided feedback! Feel free to join us on our Discord server ( https://discord.gg/2X8WWaK ). Or: You can still submit bug reports and feedback in-game by pressing the bug button in the top left corner of the game.

- Your Pixelsplit Team

Create-Your-Ride Challenge

Dear Community,

after we already had challenges for coasters and hall blueprints in the past, this time we want to focus on one of the most popular features in Indoorlands and start our first CREATE-YOUR-RIDE Challenge!



What is the process and what are the rules?

[h3]1. What is the submission period?
[/h3]From 12.03 to 26.03.

[h3]2. May I submit more than one ride?
[/h3]There are three categories: Realistic, Crazy & Creative Rides. You can submit one ride per category, so 3 rides in total.

[h3]3. How can I submit my ride?
[/h3]Upload your ride to the workshop, set it to public and post the link to the #indoorlands-ride-creations channel on our Discord server. Alternatively, you can send an email to [email protected] with the subject "Create Your Ride Challenge".

[h3]4. What can I do if I have a great idea but the right parts for it are missing?
[/h3]Please let us know what exactly you are missing and send us a description and a screenshot/photo of the part. Maybe we can add it in the next Indoorlands update.

[h3]5. How are the winners determined?
[/h3]Our team looks at all entries and checks if the rides work. I.e. they must be controllable and not interfere too much with the game performance. From these rides, we select the most beautiful/creative/craziest entries.

[h3]6. What happens if my ride is chosen as challenge winner?
[/h3]Your ride will receive the exclusive workshop "Community Winner" tag. As the creator, you can request the "Ride Creator" Discord role. The rides will also be featured on our social media accounts.

[h3]7. I have additional questions, where can I ask them?
[/h3]You can ask your questions about the Create-Your-Ride Challenge either in Discord, in the #Indoorlands-Ride-Creations channel or via DM to @PixelLeon#5981 or send an email to [email protected].



Little tutorial for newbies:

https://www.youtube.com/watch?v=EWARPd2hMeA

Some inspiration from Thijmen0808:

https://www.youtube.com/watch?v=KEQkotcRHaQ

And some more entertainment (and inspiration for "Crazy Rides"):

https://www.youtube.com/watch?v=OHL9uYzLEJ0



We are looking forward to your participation and are totally excited.

- Your Team Pixelsplit

Community Coaster Challenge 2023

Dear Indoorlands Community,

following our last update we would like to start a new Community Build Challenge. This time it's all about rollercoasters and the new coaster skins we added:




Make sure you have the latest version of Indoorlands installed and familiarize yourself with the coaster editor. Below is a little tutorial to get you started. For decorations make sure one theming is over 75%. You may use all coaster hall types, but the three new ones are preferred:



We are really looking forward to your submissions and feedback! The most creative submissions will be integrated into the game as a default blueprint and the creator will be mentioned by name in the game. Do you want to support us in this project?

Send your STEAM Workshop link to the appropriate Discord channel or post it here in the comments. The deadline for entries is 2023-02-05. Don't be shy and let loose! Here is the tutorial:

[previewyoutube][/previewyoutube]

And here a summary of the Frequently Asked Questions (FAQ):



We are very excited about your participation and are totally looking forward to it.

- Your Team Pixelsplit

Update 1.2 - Less winter, more roller coaster

Hi,

The year is coming to an end and we have an update for you!

Rollercoaster skins

You can make your coasters, using cart theming, even more appealing.


New coaster type

We've added a new roller coaster type that promises plenty of exciting rides for your visitors. The carts have physically rotating gondolas mounted.


New ride: Reacher

You can now find another ride in the game, a high ride called Reacher.


New CyR parts

We've also added new parts for CyR that will let you build even more exciting rides. In particular, two tower variants.


Other changes
Added
  • New coaster templates with the new coaster type.
  • Added new supporter names. Thanks to everyone who supported us!

https://store.steampowered.com/app/1666380/Indoorlands__Supporter_Edition/
Improved
  • You can now copy and paste parts with CTRL-C and CTRL-V. So you can also replace parts at the origin by copying, deleting and pasting into the new structure.
  • Supporter names now appear in credits
  • Some small performance improvements
Fixed
  • Small memory leak on every cleaning process
  • The walls at the 4D-Cinema were always on top
  • Tooltip from cleaning tool was not localized


Hotfix 1.2.1 -- 12/21/2022
  • Fixed: Cart spacing was not correct on rotating coaster type.
  • Fixed: Roller coasters do not ride in the park overview when a new blueprint is selected
  • Fixed: Automatic program "Reacher" did not work in the park overview


We hope you like the update. Let us know. Thanks to everyone who submitted feedback! Also feel free to come to our Discord server ( https://discord.gg/2X8WWaK ). Otherwise: You can still submit bug reports and feedback in-game at any time by pressing the button with the bug in the top left corner of the game.

- Your Team Pixelsplit

Patch 1.1.4

Hi,

we have just uploaded a small patch for you.

Fixed
  • In rare cases the park visitors did not move anymore
  • Every cleaning operation (by the player or by the staff) consumed some memory that was not cleaned up (leak)


If you encounter any issues, crashes, or just want to leave feedback, you can submit a report in-game. There is a form for this in the upper left corner (bug icon). You are also welcome to join our Discord ( https://discord.gg/2X8WWaK ).

- Your Team Pixelsplit