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  3. Update Notes for Patch v1.2.10

Update Notes for Patch v1.2.10

* "Burrow" and "Mole" now only prevents direct damage and won't prevent DoT damage and health loss.
* Timers for events that resolve in a single area now won't show after leaving the area.
* First Aid Kit item can be used in the "Injured Mascot" event.
* Adjusted "You Need to See the Doctor" challenge rules: Starting Health 10->20, Starting Energy 5->8. Added Encounter Count rule: 22. Added Loot Count rule: 22. Added Strong Encounter Count rule: 2.
* "Locked Drawer" event now always appears in the Residence area in Story Mode.
* "Key Hanger" now won't spawn in the final area of a run. Shapeless Key cannot be used in the final area of a run.
* Changed Bigger Areas custom rule from 2x room count to 1.75x room count.
* Adjusted level generation to reduce long generation time for Bigger Areas rule.
* Increased the scale of speech bubbles in exploration for better visibility of text.
* Fixed an issue causing Crusher and Simulation Computer events not to spawn in Challenge and Custom modes.
* Fixed a crash involving "Gumball Machine" event when multiple events spawn during a run.
* Fixed issues with Garuda Statue and Three Statues events when they repeat during the same run.
* Reduced maximum run length in Run Length Custom Mode rule to 10 until some issues with long runs are resolved.
* Fixed "Masochist" status effect not applying properly for ally characters and for DoT and healing.
* Fixed a bug causing "Purification Machine" event not to spawn.
* Fixed text overflow in equipment tooltip move descriptions.
* Fixed various text / language errors.