Factions & Diplomacy confirmed!

Hey everyone!
Big thanks to all of you! We have crushed the second Kickstarter stretch goal - Factions & Diplomacy! This means Stardeus universe will be full of life, with other surviving ark ships, pirates, alien and AI factions. That will affect the economy and trade (which I already started working on), since faction relationships will have an effect on prices of goods.
It is time to reveal the 4th stretch goal!
Space Warfare
While the 3rd goal will add tactical combat between living beings, Space Warfare will bring it to the next level, by adding ship to ship combat. This means massive weapons, railguns, force fields, nukes, and other kinds of artillery. Some of the weapons will be powerful enough to wipe out a planet, or maybe even a whole star system. However, you won’t be the only one with such firepower, so often diplomacy will take you further than aggression. But if you want to wage war and reign terror wherever you go, nothing will stop you from trying, as with everything in Stardeus, the choice is yours.
We still have two weeks to go, and Stardeus is nearly 150% funded, which makes me very happy and motivated!
The community is becoming increasingly active on Stardeus Discord, so if you are playing the demo, or the closed alpha, join the server and talk to me and the other players, we will be happy to help you out. I also suggest watching this Tips and Tricks video, it showcases a lot of small QOL features that can make your playthroughs more efficient:
https://www.youtube.com/watch?v=AbAYvQmRLxY
P.S.
If you have backed the project on Kickstarter at Stardeus Engineer or higher tier, and haven't received your alpha Steam key in more than 2 days, please send an email to [email protected] and include your Kickstarter display name + backer number, I will do my best to resolve the situation ASAP.
See you in the next update!
Spajus