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  3. Dev Update 2022-08-03: The Slow Summer

Dev Update 2022-08-03: The Slow Summer

Hey Space Travelers!

I have exciting news. Stardeus will be released by a well respected publisher! I cannot disclose any details at this point, but even though the development is secure and on track, the release will have to be slightly delayed, as more time is needed to prepare for it properly.

As of the development progress, it has stalled due to me getting covid and then a long overdue vacation. I had to defragment my brain before the upcoming release, and now I feel fully refreshed with my battery back to 100%!

With the release getting close, I am going to keep the focus on stability, balance and bug fixes. Stardeus is in great shape, and the vast majority of fixed bugs are minor or triggered in rare situations.

Even though this July was the slowest month ever, there are still 60+ bug fixes, 25+ UI improvements, 30+ balance changes and 7 new features added since the last update. Check the Stardeus changelog for a full list. Let’s take a quick look at some of the new changes that I have for you.

[h2]Smooth camera motion[/h2]



After looking at many Stardeus gameplay videos, I noticed that the camera motion was feeling quite rough and unpleasant. It gets even worse when players like to do many small camera adjustments. Now camera motion will be smoothed out when panning, zooming and dragging the map. After multiple iterations of the smoothing behavior, it feels natural to both the player and the viewer.

[h2]Double click to select similar[/h2]



This nice QOL change lets you quickly select all objects of the same type that are visible on-screen. Most devices expose multi-select controls, allowing you to perform mass changes with one click. Running low on fuel? Focus the camera above your Matter Reactors, double-click one, then “Eject Fuel” and select the new fuel type. Another alternative is to reconfigure one Matter Reactor and use the Copy Configuration tool to reconfigure the rest, but the double click method is faster.

[h2]Floor vents[/h2]



This new floor vent lets you expose any room to open space without making structural changes to the ship. Wall vents do that as well, but only if the wall is adjacent to open space. Floor vents are great for firefighting and reducing the temperature in overheated areas while giving you the freedom to design your ship in interesting ways.

[h2]Soundtrack controls and music mood[/h2]



Stardeus OST currently contains 27 tracks, and more will be added! There is now a menu section dedicated to the soundtrack, where you can listen to each track, and select the ones you’d like to hear. The UI for it isn’t necessarily final, so it may see updates in the future!

Each track has a mood associated with it, and the game music will change depending on the intensity of ongoing events.

That’s it for this update, see you in the next one! I’m also back to more or less regular development streams, so catch me live on Twitch if you want to see how Stardeus is made.


[h2]Follow the Development[/h2]


[h2]Add Stardeus to Wishlist[/h2]

https://store.steampowered.com/app/1380910/Stardeus/