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Stardeus News

Kickstarter Goal Reached: Economy & Trade



Hey all!

It didn’t take long, our first Kickstarter stretch goal was reached! Thank you all for making it happen, Economy and Trade will be implemented! It’s time to reveal the third goal, which is an exciting one.

Weapons and Combat

Although Stardeus already has a few very light combat mechanics - turrets shooting down meteors, and fluid cannons loaded with water or biowaste bullets fighting fires and crawler infestations, this goal will bring it to the next level. You can expect hand-to-hand combat, gunfights, melee combat with boarding parties, raids, pirates, and hostile alien creatures.


This will also Enhance the faction and diplomacy mechanics, by making factions fight each other. What could be more fun than being raided by two different pirate factions at the same time and then watching them fight each other? Getting tactical combat right is going to be a huge challenge, but I believe that with help of all your feedback we will manage to come up with satisfying results.


One last thing, you will be able to weaponize your cleaning bots by rigging them with explosives and detonating them remotely while the bot casually cleans the dirty floors right next to the unsuspecting raiders that just boarded your ship. This is going to be epic!

See you in the next update!
spajus

Stardeus is 100% funded on Kickstarter!

Hey all!

Exciting news, Stardeus is 100% funded! Thank you all so much for your support, you are the best!
There are 24 more days to go, we’ll see how far the stretch goals will take us! Let me cover the first two in more detail.

[h2]Economy & Trade[/h2]
To establish an economy and trade, we will have to have a few new game mechanics. First, there has to be a currency. It will be a cryptographic currency that can be acquired through trade, or by utilizing your Ship Computer’s resources and electricity to “mine” it. You may need to build some GPU Modules to make the currency mining operations more efficient.

The cryptocurrency will allow you to purchase various goods from other ships that you will contact using the Communicator device. Goods will be delivered using storage capsule drops.
This mechanic would let you exchange resources that you have an excess of into ones you are lacking, sell your humans to slavers, or buy a Cleaning Bot to help you out with those messy floors.

[h2]Factions & Diplomacy[/h2]
Factions will add a new layer of depth and possibilities. First, your colony will consist of two friendly factions - AI and Humans. The actions you take as an AI can change how your human colonists behave towards you and your robots. Treat your humans like bags of meat, and their relationship to your AI faction will deteriorate, in extreme cases it could make them sabotage your drones, or try to destroy your Ship Computer.

In addition to that, Stardeus universe will be populated with other human and AI factions. This will impact the economy and trade, as the faction relationships will have a direct effect on prices of goods. Be good to your humans, and most other human factions will like you more, start a local robot uprising and you might find another rogue AI faction sending you gifts.
This mechanic alone will not add any combat or warfare elements, those are introduced in later stretch goals, that will be revealed if earlier ones are hit.

Meanwhile, since Monday, there have been several updates to demo and alpha builds. The amount of feedback is a bit overwhelming, but I am doing my best to process and address the most common requests, and to make the overall experience more friendly to new players.

Happy weekend everyone!
spajus

Stardeus Kickstarter is Live and 35% backed!

Hey everyone!

I am excited to announce that the Stardeus Kickstarter campaign had a great start! We’re 35% backed in less than a day!

If you haven’t checked it out yet, visit https://www.kickstarter.com/projects/neonbedlam/stardeus

There is a playable demo on Steam and Itch.

Cheers,
Spajus

Stardeus is an exciting and expansive space colony management game up on Kickstarter

Stardeus from studio Kodo Linija (Bloody Rally Show) is an upcoming space colony management game inspired by the likes of RimWorld, Factorio, Dwarf Fortress, Oxygen Not Included, Prison Architect and FTL.

Read the full article here: https://www.gamingonlinux.com/2021/08/stardeus-is-an-exciting-and-expansive-space-colony-management-game-up-on-kickstarter

Kickstarter on August 16th

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Hey everyone,

I am both happy and terrified to announce that the Stardeus Kickstarter campaign launches on August 16th, in less than two weeks.

Stardeus has been under active development for about 1.5 years, and should be released to Early Access next autumn.

There will be a playable demo available, and if you would like to support the development and get more involved, there will be a backer reward that grants access to playtest builds on Steam.

Follow the kickstarter page to get notified when the campaign goes live:
https://www.kickstarter.com/projects/neonbedlam/stardeus

Cheers!
Spajus