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Grapple Tournament News

Update 19: Reworked HUB and Halloween customization items

Greetings, Champions!

Halloween is coming fast and the best place to celebrate it is in the new HUB area!

New
- Added new, reworked the HUB graphics
- Added better looking grappling hook
- Added Halloween customization items
- Added Hamburger hat customization item
- Added new VR headset customization item
- Added camera fade before singleplayer level transitions
- Added Chinese translations

Changes
- Changed HUB layout to be more accessible

Fixes
- Fixed lighting issues on Lobby and Zion

Optimizations
- Improved matchmaking and server search under the hood
- Optimized textures on Rig

Have comments? Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

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Update 18: Rig is out of beta!

Greetings, Champions!

Rig is now out of beta!

New
- Rig map got a huge visual upgrade and nearly reached it's final form

Changes
- Changes in Mutant game mode:
-- Mutant max health nerfed
-- Mutant doesn't get health addition when eliminating other players

Fixes
- Fixed lighting issues and black textures on maps Lobby, Spiral and Temple

Optimizations
- Optimized matchmaking and server search on all platforms

Have comments? Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

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Update 16: Minor fixes and free multiplayer event

Greetings, Champions!

Let us quickly deliver you some fixes to keep up the game quality and invite you to a frantic Grapple Tournament Saturday.

Fixes
- Fixed Valve Index hand poses
- Fixed bots movement orientation in some cases
- Fixed name customization and working again
- Fixed some crashes related to the drones and shooting range

Free multiplayer event
On 11th of September, Saturday, all day PDT, there will be a free multiplayer event.

Anyone can join:
1. On Steam with the full game, just play
2. On Steam with the free Demo
3. On Oculus Quest

Invite your friends and join our Discord to find more players.

Have comments? Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

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Update 15: Mutant game mode, Lobby stadium and a tons of additions

Greetings, Champions!

Sharpen your skills in the new game mode, Mutant, and show the crowd that you can best all of your opponents at once in this frantic one versus all brawl!

New
- Added new game mode: Mutant with the rules of:
-- First elimination grants Mutant state
-- Mutant deals more damage, runs faster and has more starting health and shield
-- Mutant can't consume pickups, restore health only with eliminations
-- Mutant is always locatable with a radar-marker
-- Other non-Mutant players can't damage each other

- Completely reworked Lobby to an exciting Stadium
- Improved graphical elements of Temple and reworked lighting
- Added new voice chat service: VIVOX
- Added options to set voice input (your microphone) volume and output (other players) volume

Changes
- Map Rig advanced to beta version with improved level design and better bot behavior
- Minor UI changes throughout the game to prepare for localizations and translations
- Changed friend codes to numeric only (8 numbers)

Fixes
- Fixed UI layouts, paddings and anchors in many cases
- Fixed several spots on all multiplayer levels where bots could stuck previously
- Fixed bots facing the wrong direction and having duplicate hands at the match end podium in some cases
- Fixed death UI element to be above player head instead of VR room pivot
- Fixed health bars of the drones

Optimizations
- Optimized Parthenon, Temple and Hydroponics graphical elements

Have comments? Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

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Update 14: Distance Grip, Cybershoes and improved Valve Index throwing!

Greetings, Champions!

No more back pain! With the newly added Distance Grip mechanic you can grab your favorite weapons with ease, even from the ground! We hope this will go well with the Cybershoes integration debuting with this update!

New
- Added Distance Grip (similar to "jedi force pull") so you can grip items from further away and don't have to place hand inside them to do so
- Added Cybershoes integration (works with left and right handed setup, check SteamVR bindings)
Please be patient, it might take a few days for the configs to go live.
- New and optimized version of the starting area (stadium)

Changes
- Moved the bHaptics settings to Options/Extras
- Changed gripping and dropping on Valve Index controllers, for more accurate throwing
- Changed Rig level design according to player feedback, decoration elements also improved
- Minor UI changes throughout the game to prepare for localizations

Fixes
- Fixed settings in the Tutorial level
- Fixed drones on fire effect
- Fixed drones not firing after some time in Practice Range
- Fixed some errors when initiating multiplayer
- Fixed bots stuck on geometry that isn't part of the navigation area
- Removed some unnecessary files from the build making the install size smaller
- Fixed graphics settings reset to defaults to reset VR pixeldensity as well

Optimizations
- Optimized UI panels in the starting area
- Optimized Tutorial, Practice Range
- Optimized Container, Parthenon, Spiral, Zion
- Optimized projectiles loading times to get less hiccups in performance
- Optimized bot navigation areas on all levels
- Optimized and improved character movement networking code

Have comments? Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

Join us on
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