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RoboPhobik News

May 2021 major patch

Rework of part of the second chapter
Difficulty rebalance
Various bug fixes

RoboPhobik 1.1 is out!

Hi everyone! Today I've just submitted a pretty substantial update for RoboPhobik, with A LOT of adjustments:
- Revision of the whole ingame texts (17k words of dialogues included!) - now everything sounds waaay better... (thanks to Judo Cruise Gaming for the gameplay video that highlighted the problem!)
- Install size shrinked 3.14gb! Some texture have been adjusted / compressed (without any real quality loss), plus the whole installed data is now compressed
- Floors 2-1, 2-2, 2-3 have been partially reworked to make them more interesting, while easing out unfair difficulty spikes
- Various bug fixes (mostly graphical glitches)

Please tell me what you think of this update - and if you like it, please remember to recommend RoboPhobik to your friends! Thank you!

Watch the developer play and AMA

Hi, I'm Giovanni Simotti, the "one man band" behind RoboPhobik! Later today I'll do a live stream gameplay of the first hour of RoboPhobik. Chat is active, so don't be shy and ask whatever you want!

New gameplay config option added

A new update is live, adding the Gameplay section to the Options menu. It contains the following settings:
- Seed reload pauses if player stands still: when turned on, seed counter will stop if the player is standing still
- Disable auto-center movement: when turned on, player movement won't automatically converge to the center of the tile