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4.3.0 (+ Merry Hivemas!)

Hey Beekeepers!

Tis the season! If you haven’t already, you can jump in-game to experience the mini “hivemas” event, all the NPCs are joining in!



Bonk the presents that spawn with ur hammer to get lots of fun decor, special pets, and a fancy social + solitary bee!
(You can turn this on/off from Settings > Accessibility at any time)

This patch is just to add some bug fixes - sorry for the delay on some of these I’ve been very sick and then Mudborne was also kicking my ass but here we are!

Also this is an engine upgrade so GameMaker might have borked some stuff, so bee sure to let me know if it has. This engine update is the one I’ve been waiting on to fix PS/XBOX issues so can finally start work on the 4.0.0 patch for those platforms now, only 500 years later...

As always thanks for everyone who’s been reporting issues, and hope you all enjoy a lovely holiday! ~ Ell

[h2]General Changes[/h2]
  • Updated to GameMaker LTS 2022.03, which should support MacOS 15.X but doesn't, so you'll have to still wait for a new update if you're on that version
  • Made debugger 'hints' all lowercase to prevent confusion on correct syntax
  • Added more honeycore machines to the machines that will 'work' for industrial bees
  • Same for the honeycore machine 'achievement', it now looks for 3 or more from all honeycore machines
  • Changed 'breathing space' chapter to make it clear you can change lifespan/productivity multiplyers in the accessibility settings


[h2]Multiplayer[/h2]
  • Fixed crash for some clients when entering through the hivemother's door (sc_obelisk1_draw)
  • Fixed the sacred bee not appearing for clients if the host already got it themselves
  • Fixed social bee repopulation status sometimes not syncing correctly
  • Fixed repopulation values being able to occasionally sync 'lower' by clients
  • Fixed donator progress not matching host (real progress) for clients, so looked delayed
  • Fixed incense burners not syncing the correct scent
  • Fixed incense burners not 'visually' working for clients
  • Fixed 'Sunny Idol' and 'Lunar Idol' not syncing effects correctly (clear weather and set moon phase)


[h2]Bug Fixes[/h2]
  • Fixed a crash with centrifuges when unknown items were being produced (sc_centrifuge_add)
  • Fixed an issue with the forge not setting the 'type' of liquid in canisters correctly if filling them with an empty tank
  • Fixed a visual glitch on ice after hitting a deep water tile where you swim in the ice
  • Fixed an issue with sometimes being able to shift-click to a menu that is closed
  • Fixed being able to steal shop items on gamepad using R3 (naughty!!!)
  • Fixed a zoom override setting remaining when changing out of fullscreen/windowed