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Beeta 1.4

Hey Beekeepers!

This is mostly an update to clean up a bunch of stuff and get everything ready for the Steam Playtest tomorrow - it's also the last update in terms of content and story and has an actual ending so... that's exciting! And sad. But mostly exciting!

With this update you'll now be able to travel to that mysterious 5th Gate location, where you'll find... well you'll see for yourself! I also fixed a LOT of gamepad mode so if you've been waiting for that now is finally the time to be able to test it properly.

If you are a content creator/streamer we'd ask that any streams you do are tagged with spoilers, and that you don't stream anything from the 5th Gate location onwards so we can keep things spoiler free for everyone else

(For Mod Creators, I didn't add too much in this version I'm afraid as the Playtest was the priority but there'll be some new stuff soon for the custom slot logic / click / rendering I promise!)

[h2]Changes[/h2]
  • The 5th gate marker can now be used when unlocked...
  • Added an ending to the game (still missing some SFX!)
  • Added the credits to the game (still missing credits song!)
  • Updated all NPC dialogues and dialogue triggers (when they have something new to say about how cool u r)
  • Added Magazine Rack that can store magazines, got from the "Reehabilitate" quest or can be crafted
  • Added the Dresser that lets you change your appearance, spawns in Nans house
  • Added the Acclimatiser, a machine sold by Beenjamin that lets you acclimatise a bee to like rain or snowfall
  • Added special produce lore on bee items in the tooltips
  • Increased the size of the bottom library book bar books
  • Save + Quit now just restarts the game first instead of going back to the menu instantly to avoid so many issues I don't want to deal with
  • Autosave is now every 5 mins, and we no longer save every single time you claim a quest to reduce lagging


[h2]Bug Fixes[/h2]
  • Fixed vanilla NPC shops crashing when trying to buy/sell to them
  • Fixed the Anvil occasionally causing a crash when changing worlds
  • Fixed the Anvil sometimes just not working unless picked up and placed back down
  • Fixed paint layers being kept when deleting a save and making a new world in the same slot
  • Fixed east + south being the wrong letter on the compass (i'm v. tired leave me alone)
  • Fixed Cathemeral bees not showing "all" day icons in the microscope/stats tooltip, because I can't spell
  • Fixed Tropic climate not showing in the microscope/stats tooltip because apparently one day I changed it from "Tropical" to "Tropic" and never changed it oops
  • Fixed bees with the "Any" climate trait showing as "Climate" instead of "Any" in trait tooltips
  • Fixed some issues with using a Gamepad on the home screen settings menu
  • Fixed Beeboxes/Beebanks not working on Gamepad
  • Fixed not being able to open magazines on Gamepad (equip + press Action)
  • Fixed not being able to use the Town Noticeboard on Gamepad
  • Fixed Skipper having an invisible 3rd row of sell slots
  • Fixed notifications sometimes just not dismissing at all even though there was nothing in the book to notify
  • Fixed the bee book showing a notice symbol all the time


[h2]Modding API[/h2]
  • Added api_unlock_quest() to allow you to unlock quests by default as you need them
  • You can now pass an optional stats property to api_give_item()
  • Fixed shop_key/shop_buy/shop_sell in api_define_* methods not working, leading to shop crashes when buying custom items
  • Fixed custom quests showing the ID in the tooltip instead of the Title