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Demo 3.5

Hey lil bees!

As we're going to be in the Wholesome Direct this weekend we wanted to iron out a bunch of the bugs as well as add in some of the new features we've been working on so we can keep the demo a proper "slice of life" of the actual gameplay and show off some of the new stuff we've been doing.

The main thing this update brings is the new dyeing mechanics! When you open your workbench you'll see a new tab for crafting a brush, a scraper, and dyes! You can use dyes to change the colour of any man-made object, crates, apiarys, machines, walls, tiles.



There's also a bunch of new stuff around world generation, and a whole lotta bug fixes!
We've also added back the feedback/bug report forms to both the homepage as well as in-game (up in the top-right by the save button!) so you can easily let us know any ideas you have or bugs you come across.

[h2]Changes[/h2]
  • Added Dyes, crafted from flowers + glue, and can be used to dye objects, machines, crates, hives, walls, and tiles!
  • Added Beenjamin into the demo! This grumpy ol' Beekeeper will give you hints on any undiscovered bees you're looking for, and sells some beekeeping related goodies (requires a new world)
  • Added Brodux into the demo! This lil cutie sells the Jukebox, as well as music disks so you can play your favourite jams! (requires a new world)
  • Added random structures to the world generation! (requires a new world)
  • Crates generated in the world now have random items inside!
  • Update the NPC conversation windows to look more fancy
  • You can now sell honeycomb, propolis, glue, waterproof and sawdust for a small about of rubees each
  • Updated the wording of the Uncommon Bee's hint
  • Updated the "Shh, these bees are sleeping" message to be blue rather than red
  • Added durability info to crafting icons + shop icons for frames + tools
  • You can now put seeds in pots for decoration!
  • Updated the home page to match the new game art, and added feedback form link
  • Added a feedback/bug report button into the game which opens up our Google Form


[h2]Bug Fixes[/h2]
  • Fixed "target" menus not being reset when moving away / closing them by clicking their overworld sprite, meaning the inventory didn't automatically shift click to the next open menu
  • Fixed undiscovered shiny bees not showing the black "undiscovered" sprite
  • Fixed rehabeelitator showing slot "confetti" when a bee is released when the menu is closed
  • Fixed some non-demo quests still showing a notification in the demo when getting certain items (boat, squeezer, backpack)
  • Fixed NPC's not showing their appreciation when you buy stuff, so rude!
  • Removed the hacky town lanterns from the world gen now that windows act as light sources, if your world was made before this patch then woooo free lanterns :D
  • Fixed walls being highlightable (thats a word) through a menu
  • Fixed the "Queen has finished her cycle" message showing when no bees are in the output slots
  • Fixed the beehive help menu not showing correctly
  • Fixed slots with 99 of an item showing the "change" effect when picking up more of that item
  • Fixed bottler not working with exactly 100bl inside