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Alpha 2.2

Damn who thought a game about bugs would have this many bugs...

This patch is bug fixes mostly and a few tweaks here and there - thanks again for all the reports!

I'll probably keep doing them throughout the week in big chunks and then this weekend I'll put up the update roadmaps and get cracking on new stuff.

Changes
  • Added version number in-game for my own sanity
  • Added 30 char limit to names
  • Machines now automatically "discover" any output items without you needing to pick them up
  • Using escape while a book is open will only close the book
  • Using escape when nothing is open will open the settings menu
  • Using escape when only the settings menu will toggle it back
  • Item placement previews now show when highlighting over another object if there is an error (i.e. flower placement on lilypad)
  • Moved error cursor more over to the right + down so the preview is clearer
  • Updated the Honeyrose item to use the bigger variant
  • Added rollover sound to button highlight
  • Added ambience sounds to home screen


Bug Fixes
  • Fixed shops crashing when trying to buy or sell something
  • Fixed bee items being able to be middle clicked and merged into one super bee
  • Fixed quests being able to be claimed when you haven't put in the hard work
  • Fixed game not saving when quest is handed in
  • Fixed quests that are supposed to give you 2 items only giving you one
  • Fixed offscreen hives crashing the game when a mutation chance is rolled
  • Fixed not being able to place edging tiles under already placed nature items
  • Fixed placing tiles under trees "chopping" the tree with the tile item
  • Fixed any other tiles apart from planks not having tooltips
  • Fixed random shorelines in world generation (requires new world to see the fix)
  • Fixed quest "Making Money" trying to unlock a quest that doesn't exist anymore when claimed
  • Fixed "Unable to find instance index" with sc_notification_set() maybe?
  • Fixed "Unable to find object index" with MOUSE_CLICK maybe?
  • Fixed shop slots not showing the item info if it's too high level or too expensive
  • Fixed being able to still interact with the world on the "bees in the cogs" error screen
  • Fixed game not resizing until you move when you load a game and have resized the window while on the menu
  • Fixed centered text function using the wrong position (new game labels + text, settings menu volumes, control mapping labels)
  • Fixed scroll hotbar not working when highlighting the hotbar
  • Fixed being able to place tiles underneath shrubs + rocks
  • Fixed bees always showing the aggro bubble instead of the love bubble
  • Rounded player inventory to prevent tearing on some displays (extra pixel line on left, none on right)
  • Rounded UI items on home screens and settings/controls to prevent tearing on some displays (missing pixel on home buttons)
  • Fixed library getting highlighted when highlighting the save/menu buttons
  • Fixed notifications not updating position on screen resize