Alpha 3.2
Mostly bug fixes and tweaks here - still working on the GIFs for gamepad mode but it doesn't effect gameplay!
Bug Fixes
- (Maybe) fixed an issue with sc_gui_draw script
- Fixed an issue with tappers crashing the game (sc_tapper_alarm1)
- Fixed an issue in gamepad mode when opening a beehive (sc_beehive1_gamepad)
- Maybe fixed an issue with ob_bee's losing not being able to get home :'(
- Fixed an issue in gamepad mode where the predictor crashes
- Fixed an issue with a game crash when clicking the discover button
- Fixed an issue where using X on a slot in gamepad mode on the inventory when just the inventory is open yeets the item into the void forever
- Updated keyboard shortcuts to controller shortcuts in NPC dialogue
- Fixed fermenter GUI rendered off-pixel in fullscreen mode
- Fixed mouse middle click / controller right stick "pickup as many as I can" function not working
- Fixed menus not updating properly in controller mode when using X to move an item in/out an input/output slot
- Fixed discovery popup softlocking the game on controller as you can't press the button
- Fixed Beekeeper's Delight not getting discovered
- Fixed various menu GUI elements not being rounded correctly
- Fixed Flower Book showing text way darker for undiscovered flowers
- Added try-catch to stat logger to prevent it failing if the server is down (co_core_Other_62)
- Added fix for menu sometimes failing on "instance_exists()"
- Fixed screens at 1920x1080 exactly not using 3x scaling
- Fixed some issues with saves corrupted after GM error windows (maybe?)
- Fixed opening an NPC in gamepad mode buying the item of the day
- Fixed tooltip for placement to snap to grid missing on gamepad mode