TNgineers News - JAN2023
Hello friends,
A new year has begun! I’d like to say I eased back into things slowly after having Christmas off but I literally started the month by releasing a new game lol. Here’s what we’ve been up to:
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With the butterfly update for APICO we had a new influx of players beeing introduced to the wonderful world of bees! This also meant we could make a new batch of donations to various conservation, pollinator and butterfly charities.
New donations included Pollinator Partnership, Regional Science Consortium, and Butterfly Conservation! You can view all the donations made from APICO sales here.
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To celebrate the Lunar New Year on 15th January, we finally released a Simplified Chinese localisation for APICO! This had been a long time coming and we can thank Whitethorn Games for helping arrange this.
You can check out this language option in version Papilio 2.2.0+
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So like I mentioned, a new game is here! Sadly not Feed The Beasts just yet (although that’s well on it’s way!). I wanted to work on a much smaller scope game to help me creatively, and the result was a small “player-cedural” sci-fi dungeon crawler called Rift Breach that I made in 3 weeks.
You can read more about the thinking behind the game as well as the development here, and you can go play the demo over on Steam now!
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Well I say new, but truth be told we’ve never had a website for TNgineers, only APICO! Now that we have 3 games to keep on top of I wanted to make a one-stop shop for all things TN to try and keep on top of things.
You can check it out over on tngineers.com, which has some general information as well as links + presskits for all 3 games!
[hr][/hr]
So that’s a wrap on January, bee safe and we’ll see you next month!
Love,
Ell & Jamie
A new year has begun! I’d like to say I eased back into things slowly after having Christmas off but I literally started the month by releasing a new game lol. Here’s what we’ve been up to:
[hr][/hr]

Butterfly Charity Donations
With the butterfly update for APICO we had a new influx of players beeing introduced to the wonderful world of bees! This also meant we could make a new batch of donations to various conservation, pollinator and butterfly charities.
New donations included Pollinator Partnership, Regional Science Consortium, and Butterfly Conservation! You can view all the donations made from APICO sales here.
[hr][/hr]

Lunar New Year
To celebrate the Lunar New Year on 15th January, we finally released a Simplified Chinese localisation for APICO! This had been a long time coming and we can thank Whitethorn Games for helping arrange this.
You can check out this language option in version Papilio 2.2.0+
[hr][/hr]

Rift Breach
So like I mentioned, a new game is here! Sadly not Feed The Beasts just yet (although that’s well on it’s way!). I wanted to work on a much smaller scope game to help me creatively, and the result was a small “player-cedural” sci-fi dungeon crawler called Rift Breach that I made in 3 weeks.
You can read more about the thinking behind the game as well as the development here, and you can go play the demo over on Steam now!
[hr][/hr]

New Website
Well I say new, but truth be told we’ve never had a website for TNgineers, only APICO! Now that we have 3 games to keep on top of I wanted to make a one-stop shop for all things TN to try and keep on top of things.
You can check it out over on tngineers.com, which has some general information as well as links + presskits for all 3 games!
[hr][/hr]
So that’s a wrap on January, bee safe and we’ll see you next month!
Love,
Ell & Jamie