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APICO - June Devlog 2023

Hey friends!

Was a bit busy with Rift Breach and Snacktorio this month, but managed to polish off the rest of the fishing related stuff!

This post will contain spoilers of 3.0 content.

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[h2]Gone Fishing[/h2]
So continuing where I left off I finished up the rest of the fishing minigame.

gotta be quick!

I'm still not sold on it 100%, but I just wanted something a bit more visually interesting than the usual "click and wait and click again" type fishing we're all used to.

I also properly fleshed out all of the fish and their spawning conditions, biome, time etc. Doing this made me realise there were some "missing" biomes that needed some fish too so I drew a couple of new fish to even things out at a nice round 15.

so many new friends to discover!

With that done I did some testing with the different lure types and then that was fishing done!

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[h2]Captain Cabinets[/h2]
With that done I needed the fishing NPC, Skipper's Dad, so that I could then introduce him, fishing concepts, plus some different fishing themed items and decor.

look at all these new goodies!

I wanted to add a few different things that people could add near their docks, as well as a new type of pier tile to mix things up a bit. Alongside the new fishing board + lure workshop I felt like it made for some cute seaside building!

bird? what bird?

After giving him his own spawn area / base, the only thing left is the writing for the Captain himself, but I'll be giving Jamie all the writing in one go as it helps make everything a bit more consistent with each other

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With the fishing done and the Captain added, it means I can get stuck into the coral reef and diving stuff next, which is the majority of the 3.0 content but I had to add a lot of "new" systems to get the fishing working which held me up a lot.

~ Ell

[This post was released early for KoFi Supporters]