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Crystallum 4.2.0

Hey Beekeepers!

Just a small update to fix a few outstanding bugs, plus a couple quick QoL changes that are hopefully useful, including the hive tool now having a 2nd use with right-click to replenish frames, some better frame durability, and a proper sort order for hopper distribute targets (distance) :)
~ Ell

Patch Notes


[h2]General Changes[/h2]
  • You can now right-click with a Hive Tool to add empty frames to a hive (X/Square on gamepad) - you can still use left-click to gather frames/honeycomb
  • Beebank 'tabs' section is now 4 bees wide so its much easier to scroll through all your species
  • Tweaked "Breathing Space" quest to remind people the Lifespan+Productivity modifier settings exist for making the bee process faster or slower
  • Apicobolt/Mysterious/Netted frames will now have 20 durability instead of 10 (will only apply to new frames)
  • Crystal items + automation machines now need 24 bees unlocked instead of 14 bees to access (tools are still 12)
  • Hoppers will now prioritise targets by distance (closer wins) instead of seemingly random - they're still first come first served until full
  • Chance of honeycore seeds turning into normal crystals or the larger crystal stalagmites is now 50/50

[h2]Bug Fixes[/h2]
  • Fixed ploppers leaving 10bl in machines they gather from and not distributing their last 10bl
  • Fixed a crash with pickers when there are suddenly no flowers nearby (sc_picker_alarm6)
  • Fixed Beewell/Combristle seed packet sprites being swapped
  • Fixed music playing multiple times when sleeping for multiple days
  • Fixed watering can durability not going down with use
  • Fixed being able to put liquid crystal in a bottler
  • Fixed radio making it look like there were 12 special tracks added in 4.0 (there's only 11)
  • Fixed mossy/checkered fences not connected with wood fences or walls correctly
  • Fixed hoppers showing a visual of items moving to 'full' menus