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Developer Livestream NextFest - Day 2

Hey Beekeepers (again)!

Damn APICO blowing up ya notifications! We're so excited to be a part of NextFest this year, we actually gunna do 2 devstreams!! As well as today at 7pm BST, we'll be streaming tomorrow on 2nd October at 7pm BST.



Hope to see ya there!

Love,
Ell & Jamie

Demo 4.7

Hey Beekeepers!

Wow 2 updates in the same week don't say we don't ever give you nuffin

This is all the gamepad goodness that we pushed to the Beeta yesterday, seems stable enough so GLHF :D

[h2]Changes[/h2]
  • Gamepad mode automatically activates if you have a gamepad connected
  • In gamepad mode you can now hold R stick + dpad for moving through stuff i.e. chapters, menu buttons, slots etc
  • In gamepad mode you can now hold triggers to cycle through inventory slots rather than press 1 by 1 (I know, I really do treat you guys)
  • Pressing R stick on finished hives will press the Quick Queen button for you
  • Added all missing gamepad specific guide book GIFs and the last gate GIF
  • You can now use L stick click to toggle Photo Mode on gamepad
  • You can now quick-move bees out of beeboxes correctly on gamepad


[h2]Bug Fixes[/h2]
  • Fixed being able to place a wall on yourself in gamepad mode by walking one way and snap placing the other way
  • Moving through beeboxes now scrolls correctly on gamepad mode (wow almost like thats what we EXPECT to happen eh)
  • Beeboxes no longer reset their highlight when adding bees on gamepad
  • Fixed being able to close menus by clicking on the object through the menu (for the last time hopefully lol)

Beeta 1.8

Hey Beekeepers!

So as you've seen there were a few updates for the demo, this update is to catch you up on everything you've missed plus a LOT of gamepad related stuff!

I basically finally sat down on a nice comfy sofa and played gamepad mode for a while, so there's a few QoL stuff I added because I wanted it, and then a bunch of fixes for a lot of the stuff that has been flakey for quite a while.

This is probably one of the last few Beeta updates now... because we'll be moving it over to the final release build! Nothing much will change, it'll just sound more official and I'll feel like I've achieved something :'D

[h2]Changes[/h2]
  • Added a Now Playing notification so you know the name of your favourite track!
  • Added a special "braid" hairstyle for Sto!
  • Added a "High Contrast Slots" option in the Accessibility menu
  • You can now hold shift while middle-clicking to not only gather up as many of the same item (middle click) but move it to another menu also
  • Menu Objects now need two hammer hits to be picked up, giving you a chance to avoid the dreaded stuff explosion with your crates
  • Gamepad mode automatically activates if you have a gamepad connected
  • In gamepad mode you can now hold R stick + dpad for moving through stuff i.e. chapters, menu buttons, slots etc
  • In gamepad mode you can now hold triggers to cycle through inventory slots rather than press 1 by 1 (I know, I really do treat you guys)
  • Pressing R stick on finished hives will press the Quick Queen button for you
  • Dpad on gamepad can now be used on main menus as well as L stick
  • B on gamepad now goes back in main menus
  • Added ability to R stick click to sort on crates on gamepad mode
  • You can now use the dpad for chapter selection on gamepad as well as R stick
  • You can now use the dpad for mechanisms on gamepad as well as R stick
  • Merchant gates now cost 3 times more, and require at least 22 bees discovered
  • Added all missing gamepad specific guide book GIFs and the last gate GIF
  • You can now use L stick click to toggle Photo Mode on gamepad
  • You can now quick-move bees out of beeboxes and beebanks correctly on gamepad "but why not on MKB?" hush now my sweet child


[h2]Bug Fixes[/h2]
  • Fixed Advanced Apiaries not showing the Quick Queen button correctly
  • Fixed not being able to select SirSengir on gamepad mode
  • Fixed not being able to select lights or light flowers on gamepad mode
  • Fixed backpacks not working on gamepad
  • Fixed not being able to claim overview chapter rewards
  • Fixed introduction quest notification not showing after speaking to Nana
  • Fixed "Tapping Trees" quest having duplicate text
  • Fixed Industrial Bee needing the wrong reqs
  • Fixed being able to close menus by clicking on the object through the menu (for the last time hopefully lol)
  • Fixed Merchant sold honeycore requiring honeycore to buy
  • Fixed Beenjamin + Barnabee noticeboard quests not being able to be handed in from player slots only other menu slots
  • Fixed Beenjamin + Barnabee quests not taking the requirement bee off you when you claim your bee (they were being too nice)
  • Fixed being able to place a wall on yourself in gamepad mode by walking one way and snap placing the other way
  • Moving through beeboxes/beebanks now scrolls correctly on gamepad mode (wow almost like thats what we EXPECT to happen eh)
  • Beeboxes no longer reset their highlight when adding bees on gamepad


[h2]Modding[/h2]
  • Clicking on a mod in the Modding menu now shows the mod description from mod.io
  • Workbenches in-game now reset correctly when the game loads if you've defined custom recipes

Developer Live Stream - NextFest Day 1

Hey Beekeepers!

We're excited to be a part of NextFest this year. As part of it, we'll be doing a devstream to play through some of the Beeta and show off a few things not in the demo! We'll be streaming on 1st and 2nd October at 7pm BST for a good few hours and talk about all things APICO :D



Hope to see ya there!

Love,
Ell & Jamie

Demo 4.6

Hey Beekeepers!

So since the Playtest has ended there's been a bunch of tweaks and bug fixes, so we wanted to update the demo to keep it in-line with the final game - especially with Steam NextFest looming on the horizon (Saturday!)

This update has a bunch of gamepad stuff, balance stuff, and then a butt-tonne of bug fixes. Enjoy!

[h2]Changes[/h2]
  • Added a Now Playing notification so you know the name of your favourite track!
  • Added a "High Contrast Slots" option in the Accessibility menu
  • You can now hold shift while middle-clicking to not only gather up as many of the same item (middle click) but move it to another menu also
  • Menu Objects now need two hammer hits to be picked up, giving you a chance to avoid the dreaded stuff explosion with your crates
  • Dpad on gamepad can now be used on main menus as well as L stick
  • B on gamepad now goes back in main menus
  • Added ability to R stick click to sort on crates on gamepad mode
  • You can now use the dpad for chapter selection on gamepad as well as R stick
  • You can now use the dpad for mechanisms on gamepad as well as R stick
  • You can now use the dpad for general slot movement in-game as well as R stick
  • Saving the game now takes a little bit longer (1 whole second!!) but now it won't freeze the game so you can just keep on truckin', don't say I never treat you all
  • Added tooltips to make it clear that pressing escape on a highlighted menu closes ONLY that menu and pressing escape when not highlighting a menu closes ALL open menus
  • Updated "Microscope It Out" quest to explain the recessive + buff symbols (≡, +, -)
  • Added the ! bubble above the player when drowning to make it clear you are drowning and will be teleported if you remain "stuck"
  • Updated scaling for 4K monitors, it was scaling at 4x when it should of been at 5x (3200+) and 6x (3840+) respectively (I can't afford fancy monitors so I didn't know this soz)
  • Doubled the amount of honey made per frame extraction (5 frames = minimum 1 bottle worth, higher productivity trait = more honey obvs)
  • Rebalanced some of the bee special products to encourage selling honey/mead for better profits (honey bottle sells for $15, mead for $20)
  • Bottles now only cost $1 each
  • Tweaked world gen for the demo to try and avoid awkward lake cut-offs
  • Weather, recipe, altar, and noticeboard notifications now auto-dismiss after a short period on PC like they already do on console
  • Clock in the corner now explicitly says day/dawn/dusk/night
  • Added a special "braid" hairstyle for Sto!


[h2]Bug Fixes[/h2]
  • Fixed gamepad mode not turning off in the settings when using a gamepad until you restart
  • Fixed Canisters not having their base sell price added to the canister amount price
  • Fixed books still showing a notification when all chapters are read
  • Fixed flowers placed in pots not appearing until you move
  • Fixed some issues with a 'sc_menu_check_input' crash error
  • Fixed some issues with a 'sc_mouse_action' crash error
  • Fixed tank not filling in Extractor / Centrifuges when there is a full canister in the tank output
  • Fixed gate items showing as pink cubes when picked up
  • Fixed tile highlight showing when we had no hammer equipped
  • Fixed some of the post-ending dialogue
  • Fixed some of the post-ending effects in the 5th biome
  • Fixed Advanced Apiaries not showing the Quick Queen button correctly
  • Fixed not being able to select SirSengir on gamepad mode
  • Fixed not being able to select lights or light flowers on gamepad mode
  • Fixed backpacks not working on gamepad
  • Fixed not being able to claim overview chapter rewards
  • Fixed introduction quest notification not showing after speaking to Nana
  • Fixed "Tapping Trees" quest having duplicate text
  • Fixed dropped items not deactivating off-screen
  • Fixed not being able to place tiles underneath potted plants
  • Fixed lights deactivating offscreen too quickly
  • Fixed being able to stack flowers by shift placing them
  • Fixed some book elements in window mode being cut off
  • Fixed repeating paragraph on quest "Get Building"
  • Fixed mead buffs counting down while the game is paused
  • Fixed Beeboxes not updating the output when a bee matching the current selected bee stats is added
  • Fixed blessed queens counting as 2 bees in Beeboxes
  • Fixed not being able to right-click drop infused mead onto more of the same mead as the right-click drinks the mead instead
  • Fixed being able to interact with the world with the mouse while the game is paused
  • Fixed Shrub Saplings being liars and saying you can use them in Squeezers
  • Fixed being able to highlight beebox gui elements outside the menu
  • Fixed tree health showing -0.0 for a split second when punched to death
  • Fixed drained treetap still showing a "next produce in 10s" gui tooltip in the menu
  • Fixed tiles being able to be duplicated by hammering extremely fast and on a specific frame - or at least I've made it harder to do anyway haha
  • Fixed Bottler not resetting tank to be empty after using up all the liquid when bottling something
  • Fixed using red close buttons or "Bye" in NPC dialogue menus not closing all menus in Focus Mode
  • Fixed Extractors putting output items in the frame output slots
  • Fixed being able to close crates while the noticeboard is open and have the quest still able to be handed in
  • Fixed flower mutation not creating a pool, so it was bias to higher tier mutation recipes
  • Fixed normal mead in quest icons not having a full tooltip
  • Fixed mouse held item not resetting on new world creation
  • Fixed some types of mead not having effect info in quest icon tooltips
  • Fixed Beekeeper's Delight not being discovered by default
  • Tweaked collision slightly to avoid a rare "one way" deep water layout - if this messes up collision in general then you can blame a123qwertz567 and Dues!