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APICO Devlog - FEB2023

Hey Beekeepers!

An APICO devlog? That can only mean one thing - new content! However don't get too excited as this month's devlog was mostly just planning :')

Saying that, there's a couple of pretty pictures at least, hope you enjoy!

https://ko-fi.com/Post/APICO--February-Devlog-2023-Y8Y6J5L5U

~ Ell

TNgineers News - FEB2023

Hey friends!

February has been and gone - I know it's the shortest month but damn that was quick! Here's what's been going on:

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Moth Symphony

Our favourite moth composer released their debut album, Moth Symphony! Moth is currently three for three on composing TNgineer game music so might as well be one the family and they deserve the shoutout!

If you’re a fan of APICO’s music then you’ll very much enjoy this, you can grab it on Bandcamp, Spotify, YouTube, and Amazon Music.

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Ocean Views
As you might have seen, we’ve started planning out the next major content update for APICO - What Lies Beeneath!

This update will cover fishing, deep sea diving, coral reefs, more bugs (and actual bugs), and a whole lot more! Follow along on Ko-Fi for the February devlog that’ll be out in the next week or so to find out what we’re up to
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Toktik???

God help us all I’ve only gone and make some Tiktok accounts! But fret not, for next month we’ll be introducing our first new TNgineer to join the team who’ll be taking over our social media + community management and will be at least 40% less cringe than me*

If you want to get in early you can follow APICO, FTBS, and Rift Breach over there RIGHT NOW

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Achievement Unlocked!

This month we also applied for the Xbox Dev programme and got accepted! We’re still signing some paperwork but once settled it means we’ll have our own Xbox DevKit, Hivemother help us all…

We got accepted from proposing Rift Breach (so guess thats happening now) - but should also help us sort out APICO’s Xbox build, which has been in limbo for a hot minute/hour/day/year/century

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So that’s a wrap on February, bee safe and we’ll see you next month!

Love,
Ell & Jamie
*thats a big ask I know

Papilio 2.2.2

Hey Beekeepers!

Some more small fixes and a few multiplayer tweaks - thanks to the people who reported these!
I’ll be off on a short break with my partner for the next week, so catch ya soon
~ Ell

[h3]Multiplayer[/h3]
  • Fixed some issues with beehives offscreen of the host acting up for the client
  • Fixed host Rehabeelitators sometimes clearing client slots before the client recieved the repopulation points
  • Fixed an issue with nurseries not always giving the client the repopulation points
  • Fixed clients not getting "beetrice" points from the offspring of host hives


[h3]Bug Fixes[/h3]
  • Fixed camera issue still ocurring at the bottom of worlds when not in a boat
  • Fixed some tooltip transparency issues
  • Added a check to respawn jurassic hive if RNG of the worldgen somehow missed it

TNgineers News - JAN2023

Hello friends,

A new year has begun! I’d like to say I eased back into things slowly after having Christmas off but I literally started the month by releasing a new game lol. Here’s what we’ve been up to:

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Butterfly Charity Donations

With the butterfly update for APICO we had a new influx of players beeing introduced to the wonderful world of bees! This also meant we could make a new batch of donations to various conservation, pollinator and butterfly charities.

New donations included Pollinator Partnership, Regional Science Consortium, and Butterfly Conservation! You can view all the donations made from APICO sales here.

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Lunar New Year

To celebrate the Lunar New Year on 15th January, we finally released a Simplified Chinese localisation for APICO! This had been a long time coming and we can thank Whitethorn Games for helping arrange this.

You can check out this language option in version Papilio 2.2.0+

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Rift Breach

So like I mentioned, a new game is here! Sadly not Feed The Beasts just yet (although that’s well on it’s way!). I wanted to work on a much smaller scope game to help me creatively, and the result was a small “player-cedural” sci-fi dungeon crawler called Rift Breach that I made in 3 weeks.

You can read more about the thinking behind the game as well as the development here, and you can go play the demo over on Steam now!

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New Website

Well I say new, but truth be told we’ve never had a website for TNgineers, only APICO! Now that we have 3 games to keep on top of I wanted to make a one-stop shop for all things TN to try and keep on top of things.

You can check it out over on tngineers.com, which has some general information as well as links + presskits for all 3 games!

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So that’s a wrap on January, bee safe and we’ll see you next month!

Love,
Ell & Jamie

Papilio 2.2.1

Hey Beekeepers!

Just a few small fixes for the last update, including the weird camera bugs at world’s end!

~ Ell

[h3]Bug Fixes[/h3]
  • Fixed inventory highlight not updating when scrolling the mouse wheel
  • Fixed the weird camera shenanigans when at the edge of the world
  • Fixed predictor/beebox/beebank card chars overlapping too much in Chinese