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APICO News

Papilio 2.2.3

Hey Beekeepers!

Just a few fixes to get out the way so I can focus on the 3.0 build!
I’ve mentioned it before but really appreciate all the peeps who let me know issues in the bug report form, and a big shout out to the beekeeper who gave me some super detailed steps on the infinite item dupe in MP that helped me put some fixes in place for it
~ Ell

[h3]Multiplayer[/h3]
  • Finally found the cause of the infinite item duplication that would occur with dropped items on certain frames (wahoo!)
  • Fixed nurseries not seeming to incr. pop levels for butterflies for clients (again?)
  • Fixed canisters duping when moving input/output canisters in barrels rapidly
  • Fixed when clients bought multiple backpacks at the same time some of those backpacks no longer worked - this will not fix existing bugged backpacks im afraid :(
  • Added some changes to make sure players get a valid UUID when playing online if the server has gone down


[h3]Crashes[/h3]
  • Fixed the "sc_slot_uncache: unable to find instance for object index" crash
  • Fixed the "sc_world_add_missing_bees: index out of range" crash that occured rarely during worldgen


[h3]Bugs[/h3]
  • Fixed dropping butterflies on gamepad just dropping the item rather than releasing them
  • Fixed pinned menus staying pinned for gamepad players
  • Fixed backpack item in the slot not visually updating to be open when clicked initially
  • Fixed placeable items being placed when equipped and clicking the close buttons of menus (finally)
  • Fixed Candlemaker menu help popup labelling the beeswax + log slots wrong
  • Fixed NPC shops not showing slots for a second when opening them sometimes


[h3]Modding[/h3]
  • Fixed modded recipes that use flowers not using up any flowers when crafting at the mod workbench
  • BDRAW hook added which is the counterpart to PDRAW, BDRAW is drawn right before the player itself, then PDRAW is drawn ontop

TNgineers News - MAR2023

Hey friends!

March has flown by, and with it the weather has slowly turned from wet and rainy to... well still wet and rainy cos it's the UK baby!!!! Here's what's been going on…

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Mudborne

Another friend joins the gang! Ell took part in a week long game-jam, and the result was Mudborne, an APICO-like focused around frogs + mushrooms.

You can read more about the development of the game over the 7 days, or just try the demo out for yourself on itch.io or Steam!

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Beenus

Speaking of friends joining the gang, we have a new TNgineer! Some of you might recognise StarVenus/Beenus from Discord or /r/APICO, we’re delighted to announce she’ll be joining us as a social + community manager!

It’s getting a bit hectic managing 3 (now 4) games, so reinforcements were needed, and have arrived!

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FTBS Steam Page!

Feed The Beasts finally has a steam page, so you can get those wishlists in and follow us for updates on the progress of the game!

We’re slowly edging towards a demo release, and can’t wait to share it with you all!

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Butterfly Competition!

Some of you may remember our “Design A Bee” competition back before the butterfly update - well we’re doing another one, and this time it’s for designing your own butterfly!

The winning design will be added to the game, plus the designer will win a bunch of prizes too - check the announcement post for more info!

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So that’s a wrap on March, bee safe and we’ll see you next month!

Love,
Ell & Jamie (AND BEENUS)

APICO Devlog - FEB2023

Hey Beekeepers!

An APICO devlog? That can only mean one thing - new content! However don't get too excited as this month's devlog was mostly just planning :')

Saying that, there's a couple of pretty pictures at least, hope you enjoy!

https://ko-fi.com/Post/APICO--February-Devlog-2023-Y8Y6J5L5U

~ Ell

TNgineers News - FEB2023

Hey friends!

February has been and gone - I know it's the shortest month but damn that was quick! Here's what's been going on:

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Moth Symphony

Our favourite moth composer released their debut album, Moth Symphony! Moth is currently three for three on composing TNgineer game music so might as well be one the family and they deserve the shoutout!

If you’re a fan of APICO’s music then you’ll very much enjoy this, you can grab it on Bandcamp, Spotify, YouTube, and Amazon Music.

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Ocean Views
As you might have seen, we’ve started planning out the next major content update for APICO - What Lies Beeneath!

This update will cover fishing, deep sea diving, coral reefs, more bugs (and actual bugs), and a whole lot more! Follow along on Ko-Fi for the February devlog that’ll be out in the next week or so to find out what we’re up to
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Toktik???

God help us all I’ve only gone and make some Tiktok accounts! But fret not, for next month we’ll be introducing our first new TNgineer to join the team who’ll be taking over our social media + community management and will be at least 40% less cringe than me*

If you want to get in early you can follow APICO, FTBS, and Rift Breach over there RIGHT NOW

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Achievement Unlocked!

This month we also applied for the Xbox Dev programme and got accepted! We’re still signing some paperwork but once settled it means we’ll have our own Xbox DevKit, Hivemother help us all…

We got accepted from proposing Rift Breach (so guess thats happening now) - but should also help us sort out APICO’s Xbox build, which has been in limbo for a hot minute/hour/day/year/century

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So that’s a wrap on February, bee safe and we’ll see you next month!

Love,
Ell & Jamie
*thats a big ask I know

Papilio 2.2.2

Hey Beekeepers!

Some more small fixes and a few multiplayer tweaks - thanks to the people who reported these!
I’ll be off on a short break with my partner for the next week, so catch ya soon
~ Ell

[h3]Multiplayer[/h3]
  • Fixed some issues with beehives offscreen of the host acting up for the client
  • Fixed host Rehabeelitators sometimes clearing client slots before the client recieved the repopulation points
  • Fixed an issue with nurseries not always giving the client the repopulation points
  • Fixed clients not getting "beetrice" points from the offspring of host hives


[h3]Bug Fixes[/h3]
  • Fixed camera issue still ocurring at the bottom of worlds when not in a boat
  • Fixed some tooltip transparency issues
  • Added a check to respawn jurassic hive if RNG of the worldgen somehow missed it