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TNgineers News - JAN2023

Hello friends,

A new year has begun! I’d like to say I eased back into things slowly after having Christmas off but I literally started the month by releasing a new game lol. Here’s what we’ve been up to:

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Butterfly Charity Donations

With the butterfly update for APICO we had a new influx of players beeing introduced to the wonderful world of bees! This also meant we could make a new batch of donations to various conservation, pollinator and butterfly charities.

New donations included Pollinator Partnership, Regional Science Consortium, and Butterfly Conservation! You can view all the donations made from APICO sales here.

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Lunar New Year

To celebrate the Lunar New Year on 15th January, we finally released a Simplified Chinese localisation for APICO! This had been a long time coming and we can thank Whitethorn Games for helping arrange this.

You can check out this language option in version Papilio 2.2.0+

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Rift Breach

So like I mentioned, a new game is here! Sadly not Feed The Beasts just yet (although that’s well on it’s way!). I wanted to work on a much smaller scope game to help me creatively, and the result was a small “player-cedural” sci-fi dungeon crawler called Rift Breach that I made in 3 weeks.

You can read more about the thinking behind the game as well as the development here, and you can go play the demo over on Steam now!

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New Website

Well I say new, but truth be told we’ve never had a website for TNgineers, only APICO! Now that we have 3 games to keep on top of I wanted to make a one-stop shop for all things TN to try and keep on top of things.

You can check it out over on tngineers.com, which has some general information as well as links + presskits for all 3 games!

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So that’s a wrap on January, bee safe and we’ll see you next month!

Love,
Ell & Jamie

Papilio 2.2.1

Hey Beekeepers!

Just a few small fixes for the last update, including the weird camera bugs at world’s end!

~ Ell

[h3]Bug Fixes[/h3]
  • Fixed inventory highlight not updating when scrolling the mouse wheel
  • Fixed the weird camera shenanigans when at the edge of the world
  • Fixed predictor/beebox/beebank card chars overlapping too much in Chinese

Papilio 2.2.0

Hey Beekeepers!

A small update to celebrate the Lunar New Year by (finally) adding Chinese as a new language option to the game!



Plus a few little fixes while I was there (as a treat)

新年好!

~ Ell

[h3]Changes[/h3]
  • Added Chinese! 新年好
  • Various performance tweaks, mainly for consoles, but PC should also benefit
  • Moved shop button on NPCs to be more gamepad friendly


[h3]Crash Fixes[/h3]
  • Fixed the "Unable to find instance sc_butterfly_despawn" crash


[h3]Multiplayer[/h3]
  • Fixed changing a habitat's species not syncing with other players


[h3]Bug Fixes[/h3]
  • Fixed not being able to use the net on the computer when using a gamepad
  • Fixed not being able to interact with Moth(ense) when using a gamepad
  • Fixed not being able to use the net on the Hivemother's door when using a gamepad (r u sensing a theme)
  • Fixed pinned menus still using their pinned position if you switch to a gamepad


[h3]Modding[/h3]
  • Fixed custom menu change event not firing on standard change event triggers

Papilio 2.1.3

Hey Beekeepers!

Hope you had a wonderful holidays, and happy new year to you all!
This is just a small update to address a few bugs and MP issues - there’s another patch on the way for some other MP issues and a few steamdeck related bugs.

~ Ell

[h3]Changes[/h3]
  • Productivity values have been changed so that "sluggish" - "normal" (1) (4) bees take a little bit more time to fill a frame
  • Added a warning to natural beehives when breeding two different bees to make sure it's clear these will not crossbreed
  • Nearby or active Jukeboxs & Tape Players will now show on the map so you can hunt them down and silence them
  • Reduced the speed of NPC dialogue menus


[h3]Crash Fixes[/h3]
  • Fixed crash "sc_button_press variable .unlocked cannot be resolved"


[h3]Multiplayer[/h3]
  • Fixed a multiplayer bug where a player joining for the first time couldn't use the butterfly/solitary bee books without crashing
  • Fixed a multiplayer bug where the backpacks created by the client could merge/override with player backpacks
  • Fixed a multiplayer bug where the joining player couldn't click on anything (but could still move) until you interacted with a menu
  • Fixed a multiplayer bug where the controls/accessibility menu GUI moved with the player


[h3]Bug Fixes[/h3]
  • Fixed an issue with beehives not onscreen when the game loaded not getting their flower list set properly
  • Fixed an issue with Royal Trumpet effect only working once for beehives offscreen
  • Fixed clicking a gate marker triggering a mouse click in the place the marker was before you teleport
  • Fixed Nana not remembering what you talked to her about when you speak to her in the dream (bless her)
  • Fixed Hermit Bee not being calmed by the flowers that say they calm it in the flower book
  • Fixed Glitched Bee counting to total for Barnabee/Beenjamin dialogue options
  • Fixed Cargo Boat going invisible when sailing far enough away from it's own menu
  • Fixed typo with Royal Trumpet


[h3]Modding[/h3]
  • Fixed crash when using the player menu as a target for api_add_slot_to_menu()
  • Fixed api_get_zoid_from_inst() and api_get_inst_from_zoid() giving an error when trying to use them

Papilio 2.1.2

Hey Beekeepers!

Just a small patch to cover a few little bugs in advance of any new players who might pick up the game over Hivemas, as a little butterfly did tell me that the game + OSTs will be on sale over Xmas!
~ Ell

[h3]Crash Fixes[/h3]
  • Fixed corrupted butterfly items causing a "gml_Script_sc_butthotel_alarm0" crash when used in hotels


[h3]Bug Fixes[/h3]
  • Fixed Lunar Magazine not being in the dictionary so not spawning
  • Fixed Sto's location being wrong in the Full-Beetal Alchemist quest
  • Fixed the last two butterflies' "flowers" staying blackin the butterfly book when discovered
  • Fixed a certain bee not showing any special produce info or having a completed heart post-it
  • Fixed Frostips not showing their special effect in the tooltip
  • Fixed seeing "ghost" butterfly icons on lilypads (icon but no butterfly)
  • Fixed some non-flower butterfly spawning issues


[h3]Modding[/h3]
  • api_add_slot_to_menu() and api_use_item() should now trigger the menu's change event