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V1.3.0 - New Zombie Types + Optimization

Hello All,

I am working as hard as possible to clean up some of the remaining glitches. Below is a changelog of what we accomplished:

[h2]New Zombie Types Added[/h2]

NORMAL
- normal dmg
- normal speed
- normal hp
AGILE
- reduces hp
- slightly more speed
- climbing attributes
- tries to avoids bullets
EXPLOSIVE
- fast
- explodes on contact or if too close
RANGE
- vomits projectiles at the player
- projectiles slow the player
FAST
- a sonic boi
- poisons the player (tick dmg for X seconds)
TANKY - BOSS (spawns each 5th wave)
- improved hp
- normal speed

[h2]Zombie Unlockable Zones[/h2]
As we continue to grow our zombie mode we'll be generating new areas that will be unlockable in-game. So you can keep unlocking new areas as you kill zombies.

[h2]Zombie Animation Improvements[/h2]
Working real hard to get this down to perfection.

[h2]Further Optimizations[/h2]
We still have some reports of users getting a stuttering issue. Please report to us if this is an issue.

I am working non-stop with updates to keep new and existing players happy. Please have some patience as we're not a full blown studio with 10+ developers. We're actually a solo developer with a few community managers.

Thank you,
Nick