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War Identity News

V1.2.9 - Fixed Frame Rate + Map Optimizations

Finally the map optimization for a better FPS is here. You should no longer experience any lag with frame rate. If you are please report your specs to us on our Discord.

[h2]Changelog:[/h2]
- Optimized every map. We have minor tweaks to make. Everyone should see an improvement on frame rate. Please report any issues on Discord.
- Removed Rothill Forest for further optimization.
- Prepared the new zombie update. This will be live on on 1/11.

[h2]Zombie Update Coming 1/11:[/h2]
- Quest Mode / Unlockable areas
- New Zombie animations to give the game a better realistic approach instead of aiming your gun in a straight line.
- New Zombie types. Thanks @Gamga [ENG/GER] [ENG/GER] & @Krissoge for the detailed concept. We'll be implementing this. Zombie boss will be every 5 waves.

NORMAL
- normal dmg
- normal speed
- normal hp
AGILE
- reduces hp
- slightly more speed
- climbing attributes
- tries to avoids bullets
EXPLOSIVE
- fast
- explodes on contact or if too close
RANGE
- vomits projectiles at the player
- projectiles slow the player
FAST
- a sonic boi
- poisons the player (tick dmg for X seconds)
TANKY - BOSS (spawns each 5th wave)
- improved hp
- normal speed

Version 1.2.8 - Multiple Bug Fixes + Glitches

[h2]Changelog:[/h2]
- Fixed non party leader had the ability to start matchmaking.
- Fixed 3rd person view of player holding weapon.
- Fixed revive bug where player can't move for some time.
- Fixed Press X to revive UI stuck on screen after revive.
- Fixed dancing on zombie mode glitch.
- Fixed sync issue in zombies where a player couldn't kill zombies.
- Fixed takedown knife kill in zombies glitch.
- Increased friend count to 1,000.
- Fixed sniper scope on SC-DMR

[h2]Future Fixes:[/h2]
- Fixing iron sights on UMP, AK and LSAT
- When reviving player won't be able to shoot weapon.
- Add animation when walking and scoped/ads in.

V1.2.7 - Daily TK Bonus + New UI Improvements

[h2]Changelog below:[/h2]

  • Added daily TK bonus pop-up on main menu when it is ready to be redeemed.
  • Increased explosion radius of the M31-L.
  • Fixed the M31-L aim position.
  • Customize button now separates the weapon immediately.
  • Fixed some buttons not working unless you moved it into a certain position.
  • Multiple UI changes.


As you can tell we're constantly updating the game. Thank you for playing and the feedback it has been a great journey so far.

Version 1.2.5 - Scopes & Bugs Fixed

[h2]Quick Sunday Update:[/h2]
  • Fixed scopes.
  • Fixed some bugs.

Version 1.2.4 - Non Steam Login Issue Fixed + Zombie Fixes + More

[h2]Changelog Below:[/h2]
  • Fixed non steam account login.
  • Fixed some known buggy areas in zombies.
  • Fixed wave appearing in after match menu in normal game modes.
  • Added +30s in between waves for zombies.
  • Zombie spawns restructured.
  • Zombie AI navmesh restructured.
  • Zombie damage per round restructured.
  • Zombie wave survival money bonus increased to 250.
  • Fixed some colliders.
  • Fixed countdown issue.