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Progress Update # 2

[h3]The Road So Far[/h3]
As we continue to press tirelessly towards our release date, we have nipped a few more epic parts of the game in the behind! And some are worth noting!

  • Galaxies - We now have thousands of galaxies, ready for you to explore and die in! Or live, if you are a smart spacer
  • Solar Systems - Each galaxy has thousands of Solar Systems to explore as well... so if we do the math that's , thousands x thousands... Millions!!! Millions of solar systems!
  • Each solar system has up to 14 explorable planets with some freak solar systems having more than 20;
  • Moons - Each planet has up to 5 explorable moons, that by them selves, take nearly 1 hour to walk around
  • Travel Time by Foot - Each planet can take from 20 minutes to four hours to walk around.
  • Planets are rich with resources, monsters, mountains, canyons and all kinds of ways for you to die! And live... If you have what it takes!
  • Asteroid fields - each solar system can have up to 3 asteroid fields, gas clouds, ice belts and other strange and explorable phenomenon, such as wormholes and black holes.


Over the next few weeks we will release more new images of our progress for you to get excited about!
We are getting ready to move in to the development of our space station development system, where you, the brave astronaut that you are, can try your hand at building a space empire, one space station at a time.

Some of the features of the space stations will include:
  • A wide variety of sections to research, invent and construct.
  • Once developed, the mercenary market will enable you to build a fleet of ships that will follow you around, and support you in battle.
    You will be able to customize those ships, but bear in mind, the size of your fleet depends heavily on your reputation, and the size of your pocketbook.
  • Once you develop your first station, you can start earning income from trade that is done inside your station. You can also sell to traders who come into your station and buy from them.
  • Your stations can be attacked by several factions, so make sure you install some good weapons and defences! Speaking of which...
  • Research modules will enable you to improve research. Hiring technicians, scientists and philosophers will enable you to research faster. You can also research manually in the culture tank, which we will elude to more later.
  • Weapons - Once you have the research, money, skill and resources, you can begin development of weapons that will help you fight of invaders and factions that would like to steal your hard earned possessions. Space stations will take time for you to achieve. But trust be, in our preliminary tests, we lost one of our employees for hours when he forgot he was working and started building a space station.
  • Ship Modules - Once you have the research, money, skill, and components, you will be able to build, customize, buy and sell ship components.


That is enough spoilers for today, in a few weeks we will release a more complete trailer, with much more information, and start showing you the space station update, and the combat update!

Cheers


- Andy!

Update: We've promised weekly updates, and we will deliver, but right now we are working extra hard to get more content into the game so we have a greater reveal for you!
Stay tuned and we will restart weekly updates in 2 weeks!