Version 0.1.0-alpha - Now Live!
V0.2.1.7 was a big release, and came with multiple bugs that V0.1.0-alpha has fixed. Additionally, V0.1.0 adds and removes features that were requested, and reworks features that were causing issues in V0.2.1.7. Changelog below.
[h2]Major Features[/h2]
[h2]Minor Features[/h2]
[h2]Bug Fixes[/h2]
Changelog
[h2]Major Features[/h2]
- Rewritten backend networking library. This is what caused previous issues, such as infinite loading, forced blinking, etc.
- Rewritten backend culling. This is what caused the bug where players were unable to see anything at the start of the game, as well as rooms such as SCP-939's room disappearing upon entry.
- Removed HDRP. We are focusing on improving the lighting using an alternative that will allow lower-end PCs to also play, without setting up two entirely different lighting systems. More news on this soon.
- Introduced a new font (Open Sans) that will be replacing the old text in most locations. This font has support for characters in other languages, allowing easier translating.
- Introduced a new body inspection system, which allows to pick up items and view death causes from a new UI.
- Added viewmodels for holding items.
[h2]Minor Features[/h2]
- Alphabetizing language list
- Death chat message has been turned into a config, allowing servers to easily turn it off.
- Introduced death bass vibration sound effect, which will be played when someone dies. Can be enabled or disabled in configs.
- Introduced various keycard spawns across the map.
- Dead bodies will now teleport with elevators.
- Added a new LCZ office room that will correspond with lore later on.
[h2]Bug Fixes[/h2]
- Fixed some issues involving SCP-294's networking code.
- Can no longer sprint in the Pocket Dimension (previously sprinting was possible, even though the sprint meter displayed empty).
- Fixing the configs for the intro timer being ignored, and the timer not working. Additionally, the timer config now defaults to 60 instead of 20.