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SCP: Escape Together News

Version 0.4.0-alpha Feedback Form

We are looking for your feedback regarding the current public beta, Version 0.4.0-alpha! If you have played on the beta, please take a few minutes out of your day to provide feedback about what we can change and improve. Please answer honestly; your feedback is important to us!

[h2]Feedback Form[/h2]

Version 0.4.0-alpha: Beta Test Now Live!

Version 0.4.0-alpha has added many new features that players have been waiting on for quite some time now! This version is now available as a beta version! It is accessible underneath "Settings -> BETAS" and is titled "beta". Thank you all for your patience!

Changelog

[h2] Major Features [/h2]
[h3] SCP-096 [/h3]
After the long wait, SCP-096 has been implemented into the main game! Be careful when exploring heavy containment now, as a not-so welcome face may appear and surprise you. Make sure not to look into his face, as that’ll be the last thing you’ll ever see!

[h3] SCP-330 [/h3]
Sweet with a bitter surprise when you take more than two! The candy bowl has been implemented, and the candies can have various effects when consumed. I just wonder where it’s now going to be found…

[h3] Steam Achievements [/h3]
We have added the ability to gain Steam achievements during your play. Keep track of how many you unlock in a new area in the main menu. These are disabled on custom maps and for users who use cheat commands, so don’t think you can obtain them that easily ;)

[h2] Minor Features [/h2]
  • Added an easter egg.
  • Added the "chat” command to send a chat message to all players.
  • Added the "fastroundend" command to restart the round without showing the end screen timer.
  • Added the "clean" command to remove objects from the map. Such objects include droppable items, dead bodies, and even SCPs.
  • Added the "dropinventory/dropinv" command to drop all the items out of a player's inventory. Includes a button on the Player tab to run this command as well.
  • Added the "emptyinventory/emptyinv/clearinv" command to clear all items out of a player's inventory. Includes a button on the Player tab to run this command as well.
  • Added "playerinventory/playerinv" command to view the content of a player's inventory.
  • Added "enableplugins/ep" and "disableplugins/dp" to enable and disable plugins during a game.
  • Added "Set Dead" and "Set Alive" admin panel buttons to allow admins to set people to be alive, and to spectator without killing.
  • Converted the "class" command to an admin command, and allowed players to be used in the command.
  • Fixed room overlapping, as well as rooms that lead into the void.
  • Sprint and blink meter will now change color when influenced (going up/down slower or faster)
  • Fixed SCP-294 drink sounds only playing for the host of the game.
  • We have gotten rid of room sign pointers for the time being as they were causing server crashes.
  • Removed void doors. Void doors are prop doors that are unopenable and have an endless void behind them. However, SCP-096 could still open these unopenable doors, which caused him to fall endlessly into the void as he cannot die.
  • When starting the game for the first time, you will get a message telling you to select your language.
  • Replaced the keyboard props with a more detailed one.
  • Added and edited a few loading screen tips.
  • News on the main menu now pulls straight from steam when new announcements are made.
  • Added a restart screen that is displayed to users when the round is restarting.
  • Renamed "Other Developers" to "Asset Developers" in the credits.
  • Updated parts of the credits to be more easy on the eyes.
  • Hints and broadcasts can no longer have a duration of 0 seconds. The minimum has increased to 0.1 seconds.
  • Usernames in the spectator chat menu will now be colored to match their badges.
  • Added a “waypoint” admin menu page that allows server staff to teleport to certain parts of the facility.
  • New “viewperms” command shows the permissions of a targeted user. Requires admin.viewperms permission to use.
  • Added a waypoint section to the admin menu to teleport to waypoints located around the map.
  • SCP-939 now shows a chat bubble above it’s head when speaking.
  • Added more cameras to the 939 room.
  • Map editor has new changes:
    • Map editor now shows how long it has been open for.
    • Map editor shows how many objects are in the scene.
    • Map editor will now show blue arrays where items are spawned. Mousing over these arrays will show exactly what they are.
    • Map editor will now show waypoints that can be used with the goto admin command, or via the admin menu. These waypoints are marked with purple squares, and mousing over them will show their name.
    • Map editor will now show kill triggers, that kill players on touch. These areas are marked with red squares.
    • Map editor now states a warning that achievements are disabled on custom maps.
    • Map editor has a minimize button to hide stats and keybinds, as well as a maximize button to reopen it.
    • Added a clear map button to the map editor toolbar.
    • The room selection now has headers that mark each zone.


[h2] Bug Fixes [/h2]
  • The “generate map” feature in the map editor now works as it should.
  • Fixed being able to see objects while blinking.
  • Fixed the “bc” and “bcall” commands.
  • Fixed a long-term bug that almost completely destroyed the foundation of our game involving SCP-294’s legs being partially in the ground. I mean, how could nobody have noticed this major catastrophe?
  • Fixed naturally spawning cups having the incorrect liquid inside of them.
  • Fixed a bug in which the purge room’s gas sound played even though gas was not being emitted.
  • Fixed a sign in the purge room floating too far forward.
  • Fixed the outline of the eye drops item glowing through walls.
  • Fixed a bug in which text on the dead body inspector could get cut off.
  • The damage dealt by the lockroom gas now reaches the entire lockroom.


[h2] API Changes [/h2]
  • Plugins without a specified type will no longer be loaded by the plugin loader.
  • Added Interactable property to the InteractDoorFail event.
  • Added the Quarter item to the Scp294InsertQuarter event.
  • Added Result property to the InteractGeneric event.
  • Added event: Scp294SwipeMastercard; invoked when a mastercard is swiped in SCP-294.
  • The InteractDoorFail event can now be disallowed (preventing the sound from playing).
  • All door buttons now inherit from IDoorButton.
    • Keycard buttons inherit from IKeycardButton, which also inherits from IDoorButton.
  • ConsoleLogger is now public instead of internal.
  • Command invoker now uses ICommandInvoker instead of PlayerMain (this allows for the server to execute game commands, which will be extended upon soon).
  • Renamed PlayerExecuteCommandEvent to CommandExecuteEvent and moved it from PlayerEvents to ServerEvents.
  • Plugins now use a new class for doors: PluginDoor, which contains methods and properties for controlling a door, less complicated
    Add Port and IsIdle to the Server class.
  • IInteractable.StartUseOnce now only takes a PlayerMain and isLocal boolean, and returns a new Result class containing information.
    Add ServerGroups.GetPermissions(NetworkConnection).


[h3]API Bug Fixes[/h3]
  • Removed faulty Player class Equals overrides which resulted in a StackOverflow Exception.
  • The hashcode of a CustomDataStorage no longer changes based on the amount of items in its storage.
  • Fixed a performance issue related to SCP-012's code.
  • Renamed the scp106hall waypoint to simply scp106.

Escape Together AMA Event

Edit: The Ask Me Event has ended. Thanks for everyone who attended, we answered lots of questions!

We will be hosting an AMA (Ask Me Anything) session on November 6, 2021 at 7:00 PM GMT (3:00 PM EST). This event will be taking place on our Discord server. All users are welcome to attend.

The event will be hosted by the Escape Together project leads and lead administrator. Ask Me Anything sessions are sessions dedicated to answering the community's questions. We will be answering your questions regarding the future of Escape Together. We may also show sneak peeks of features in development. Don't miss out!

Version 0.3.0-alpha

Changelog

[h2]Features[/h2]
  • Voice Chat is now using Dissonance, which should greatly improve its functionality. Spectators can also hear all other spectators, regardless of position. Spectators still need to be close to an alive player to hear them. Locally muting players is available regardless.
  • Imported MEC, which is now available to all plugin developers and is used by most of the base-game.
  • Better logs for server startup and missing plugin folders have been added.
  • Rotated the door in the LCZ Control room so that the side with the logo faces outside of the room.

[h2]Bug Fixes[/h2]
  • The noticeable lag spike at the start of the game has been fixed.
  • One-sided door variants now have door frames, as they should.
  • Fixed an issue in which items could be picked up through checkpoint doors.
  • Fixed profile buttons showing for users with global badges visible.
  • Fixed issues regarding the SCP-914 key reverting its position.
  • Fixed an issue in which a custom map is not re-generated after a round ends.

[h2]API Changes[/h2]
  • New event: InteractDoorFail. This event will fire when an interaction with a door fails. Disallowing the event will prevent the button from beeping or showing a message to the player.
  • New Event: PlayerUseMedicalItem. This event will fire when a medical item is used. Disallowing the event will prevent the item from being used.
  • Added item extension, including the ability to get an ItemType from an ItemBase.
  • Moving multiple classes from the global namespace into a more appropriate namespace.
  • Plugin-related structs, including DoorAccess and Summary, are now read-only rather than containing an internal setter.
  • Command-related classes are now read-only rather than containing internal setters.
  • Created an AudioDB class, which can be used for plugin developers to obtain access to AudioClips. It also contains extension methods for AudioSources to play clips from the database.
  • Adding API to CustomDataStorage, including a storage limit, the ability to count all the items in storage, etc.
  • Removing all obsolete API.

Version 0.2.4-alpha - Now Live

We have released Version 0.2.4-alpha, which fixes a few minor bugs and introduces some quality-of-life changes.

Changelog

[h2]Minor Features[/h2]
  • Servers can no longer be on the serverlist if they do not have pastebin information.
  • Added a quit confirmation popup.
  • Moved the main menu server-info close button to not be right next to the quit button.
  • Added a missing social media link (YouTube)

[h2]Bug Fixes[/h2]
  • Fixed the size of the broadcast UI.
  • Fixed the transform tool in the map editor.
  • Fixed signs above the tesla gate not having text.
  • Fixed a sign in the SCP-008 containment room not having text.
  • Fixed text scaling in a few signs.