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Update 2

Hello everybody! It is time for the second regular update for Human Diaspora. This update brings new content and overall bug fixes. You may need to play a new game to see the changes. Please don’t forget to share with me your good or bad experience with the game! Only this way I can improve it over time.

Changes:

1. I added two vehicles: space fighter and tank.
2. New level: Deep Space Pirates. Take control of a space fighter, prepare for fierce dogfights!
3. New level: Drylands. Control a mounted turret tank in the arid lands of the Planet.
4. New level: Floating Arena. This level is very hard and requires a lot of practice to beat it.
5. Updated the Seabed underwater base with more visual/audio details.
6. New enemies: tank and space fighter

Fixed Bugs:

1. Soundtrack abruptly starting on game launch.

Known issues:

1. My controller doesn’t work, the cursor is locked on the screen: turn on the controller and restart the game. It should be recognized.
2. Random missing texture: this is a Game Engine problem and I didn’t find a solution yet.
3. Game freezes momentarily/hiccups: mostly the game loading level sections. It goes away while playing.

See you soon in the next update!
Current game version: 2020.09.G

Update 1

Hi everyone! This is the first regular update I made for Human Diaspora, it fixes some important issues with the release build, so test it out. Tell me if you experienced something that you didn’t like about the game. It’s through your feedback that I’ll be able to create a better gaming experience for everyone. Thank you to support me in my game dev journey!

Changes:

1. Settings/Controls menu: Added video, difficulty and audio adjustments, now you can adjust the game for better performance, easier/harder challenge and tone down or disable music/sound effects completely. Be aware that changing some settings may affect performance reducing the FPS rate. This change overrides the old settings file, so go to the settings menu to save your new values. It may not affect game progress.
2. Added an underwater base in Methane sea: where the explosive device may spawn inside, but I will upgrade it in future updates.
3. Minor visual tweaks.

Bugs:

1. Bombardment rules and button now function as expected.
2. Death bug removed: the player dies no more after winning a battle in FPS mode.
3. Resources didn’t update correctly to both player and computer, leading to wrong values.
4. Player footsteps Sound Effect continued playing after a full stop.