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Patch 1.0.796.64

Hello detectives,

We have just released Patch 1.0.796.64 to address a number of issues reported by the community.

Please note that the following changelog may contain spoilers:

Changelog
  • Updated a number of mindmap act node priorities
  • Adjusted hotspot for carpet in room 7 and doors in stable
  • Added missing dialogue for presenting cigar burns to some characters
  • Adjusted some Mind Map connections so they now correctly turn green
  • Deleting a save via the pause menu will no longer make the time/day UI disappear
  • Interacting with the Percival Portrait will no longer spoil Deane's Bedroom Mystery
  • Removed Campbell from church map at 12 day 3
  • Fixed a typo on the Entertainment Schedule
  • Addressed some miscellaneous lore issues
  • Adjusted NPC class info UI
  • Set FOV to default on certain cutscenes
  • You are no longer blocked from talking to Varley/Doyle once a meal is over until the next hour
  • Fixed some door transition sound effects
  • No longer possible to spoil the Hedge Maze scene before starting the masked ball by ending Day 2 in the hedge maze
  • Ruairi no longer stays in his room if you trigger the 9PM hour change on Day 2 while in his room with him after he has taken your picture
  • Ward no longer knows how to lucid dream without learning how.
  • Hedge Maze evidences is given on completing the Blake residence hypothesis
  • Gates in Blake Residence are open or closed correctly after loading a save
  • ]Information (blueprints) about the Strange Device from the atrium can now be found in the Blake Residence
  • Action bar now appears on HUD post Séance
  • Fixed some issues during the D'Arcy and Varley eavesdrop about her key
  • Quinn mindmap: Learn about family history node should now dim and show on "current focus”
  • Quinn mystery no longer shows the green "I helped to lift the curse from the Quinn family." connection after confronting her and before doing nothing else
  • Painting added to Cathal’s room
  • Now possible to get all of Varley's Evidence
  • Hazel confront lead should close at the correct time
  • Updated dialogue and description of wanted poster
  • Added a new outcome for Mantovani if Ward solves every NPC mystery
  • Observation text of family photographs now matches updated location of evidences.
  • Improvements made to Mantovani mind map, including animation and updated connection descriptions.
  • Some improvements for Ivy, Victoria, and Darragh’s mindmaps
  • Some improvements for Doyle’s mindmap
  • Added additional barks to clipboard in the basement
  • Fixed an issue where teleporting from Varley's office resulted in not being able to enter the Lobby afterwards while Varley is there
  • Fixed an issue where Ward could sometimes not enter Atrium door on Day 1


Thank you for your continued support of The Séance of Blake Manor and for letting us know about these issues so that they could be investigated by the team.

The Séance of Blake Manor is OUT NOW.

https://store.steampowered.com/app/1395520/The_Sance_of_Blake_Manor/