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Primateria News

Primateria: Reburn is Now on Steam!

Hey everyone,!


We’ve just taken a big step forward—Primateria: Reburn now has its official Steam page!

https://store.steampowered.com/app/3725470/Primateria_Reburn/

This marks the beginning of the next chapter we’ve been quietly building toward—with your help.

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[h2]From the heart of the Hollow Lands, a new legend begins.[/h2]

Primateria: Reburn is more than a collectible card game—it’s a full TCG life simulator where lore, community, and strategy merge.

Rise from cozy card shop duels to world championships in a vibrant magepunk world where cards aren’t just paper—they’re the language of gods, dreams, and destiny.

[h3]The Journey: From Card Shop to Legend[/h3]
  • Local Tournaments: Weekly casuals, Swiss brackets, and shop events earn you rare cards, Rep Points, and Village Prestige.
  • Regionals: Explore Wind, Water, and Fire-themed metas with rotating rules and challenges.
  • Nationals: Duel in floating cities, underwater arenas, and crystalline spires. Face elite NPCs and players.
  • The Reverie Cup: The dream-bound world championship where the battlefield bends to your will.


[h3]Real TCG Progression Meets Magical Realism[/h3]
  • Play casuals, climb ranked, and explore formats like Highlander, Draft, Tag Duels, and Budget.
  • Build dream combos and test them across shops and events.
  • NPC duelists use competitive, hand-tuned decks.
  • Relationships evolve, rivalries grow—your legend is yours to write.


[h3]A Real Card Shop Feel[/h3]
  • Trade cards, talk meta, and spectate duels.
  • Shops are alive with culture—gossips, rivalries, and spontaneous trades.
  • NPCs remember you and unlock new events and tag-team duels.
  • Mid-duel trades, deck lending, and character arcs await.


[h3]Systems That Support the Fantasy[/h3]
  • Pseudo-Smartphone: Tournament standings, events, and social info at a glance.
  • Card Binder: Browse, sort, and filter your entire collection from the duel table.
  • Trade Groups: Arrange meetups and negotiate deals with NPCs.
  • Achievements: Unlock content by defeating bosses and gaining access to rarer formats or legendary cards.


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Discord is where this game will grow.
We’ll be running feedback threads, early playtests, and sneak peeks directly with our community.
Your thoughts, your ideas, your decks—they’ve always helped shape Primateria. Now more than ever, they’ll shape what comes next.

We’re building this alongside you, one card at a time.

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Thank you for sticking with us, playing the original, sharing feedback, and believing in what this strange little card game could become.
We’re just getting started.



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→ Wishlist Primateria: Reburn on Steam → Join our Discord for updates and playtests

Primateria Reburn is Coming!

Hello Primateria Community!


In our last announcement, we promised that more exciting news was coming, and today we’re thrilled to share exactly what that is. We’ve also got a fresh set of updates for Primateria itself, so read on for the details!

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[h2]Card Changes and Balancing Updates[/h2]

  • Soul Devouring Crab
    The effect now reads "From mana" instead of "On fusion," providing more flexibility on when to use this ability. It also opens up new synergies with cards like Adventurer's Toolkit, so deck builders rejoice!

  • New Rules for Disabled Cards
    At the start of a player's turn, any of their disabled cards will become bound instead. This change is intended to weaken strategies that fully lock down a player by occupying all their zones.
    (Note: Disabled cards will still become enabled/unbound at the end of their owner’s turn, as before.)

  • Enhancements, fixes, and other small changes
    Many bugs were fixed—especially in Daily Deck. Thank you to everyone who reported them!


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[h2]New Artwork: Convoy Bison[/h2]

We’re thrilled to reveal the brand-new Convoy Bison artwork! This design breathes fresh life into one of our beloved behemoths. Keep an eye out for it in your next match and let us know what you think!



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[h2]Primateria Reburn is Coming![/h2]

Over the past year, we’ve worked tirelessly on Primateria—rolling out major updates, adding new content, and listening closely to your feedback. We’ve learned so much along the way and remain deeply grateful for your incredible support.

Today, we’re finally ready to unveil our next big project:



“A bold new TCG adventure fusing single-player exploration with a vibrant social hub—build your deck, explore shops, collect cosmetics, challenge fearsome AI and real players alike, and leave your mark on the Primateria world!”


[h2]Overview[/h2]

Primateria Reburn reimagines the essence of Primateria, blending deck collection, trading, and challenging battles with enhanced community features that encourage social interaction. Whether you enjoy mastering single-player campaigns or going head-to-head with fellow players, Reburn offers the best of both worlds.

[h2]Game Concept[/h2]

As a direct sequel to the original Primateria, Reburn keeps the core card-battling system you love but expands into a fully-realized TCG world with new features:

  • Explore Shops & Collect More Than Just Packs
    Visit multiple in-game shops to find exclusive card packs, powerful items, and rare cosmetic collectibles.
    Customize your avatar, deck box, and board to truly make your mark.

  • Primateria Battles: Single-Player & PvP
    Single-Player: Tackle advanced AI opponents and experience the evolution of the popular symmetric boss battles. Each encounter is deeper, harder, and full of surprises.
    PvP: Challenge friends or match against other players to test your newest combos and strategies. Climb the ladder or create custom lobbies for friendly skirmishes.

  • Social Hub
    Hang Out & Interact: Join a dynamic social space populated by both players and AI characters. Discuss deck builds, seek advice, or simply relax and share your latest pack pulls.
    Trades & Drafts: Trade cards with others to complete your collection or host thrilling draft events where each choice can lead to your next great synergy.
    Tournaments & Events: Compete in organized tournaments—both casual and high-stakes—and participate in seasonal events that keep the meta fresh and exciting.


By steadily building your collection, showcasing your style with unique cosmetics, and immersing yourself in a lively community, Primateria Reburn promises a richer, more connected card-battling journey than ever before.

[h2]Early Development Sneak Peek[/h2]

We’re still early in development, so expect many things to change. In the meantime, here’s a small taste of what’s in store. Please note that all visuals below are placeholders, early drafts, or experiments as we shape Primateria Reburn:



We’ll have more to share as development continues—stay tuned!

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[h2]Final Words[/h2]

As always, your feedback and enthusiasm keep Primateria evolving. While we’ll continue to maintain Primateria (the original), our primary focus will shift toward Primateria Reburn. We’re incredibly proud of what the first game achieved and grateful to everyone who played and supported it through countless matches, events, and updates.

Servers will remain open, and the feedback, Daily Deck entries, and analytics from the original Primateria will help inform and shape Reburn. We can’t wait for you to explore this new social frontier of Primateria and share your thoughts on the evolving TCG experience!


If you’d like to connect with us, Join Our Discord, follow us on Instagram @yfritgames, or find us on Bluesky. You can also reach out via our website’s contact form at www.yfrit.com or by email at [email protected].

Thank you for your ongoing support,
Yfrit Team

Contest Artwork Collection and Balancing Tweaks!

Hello Primateria Community!


We’re excited to bring you another update, packed with some of the latest features and tweaks based on your feedback. This minor update rounds out our recent changes as well as new artwork and changes to our Steam page.

[h2]Complete Artwork Collection[/h2]

We’re thrilled to announce that the final 2 designs from our SuperXP 2024 Artwork Contest have now been added, completing the set of all five winning artworks! Each unique design, crafted in collaboration with our talented players and our artist @DuckArtisan, is now available in-game. Show off these exclusive pieces in your deck and let your opponents marvel at your custom card collection.



[h2]New Achievement: Tribute[/h2]

Introducing the "Tribute" achievement! To earn this accolade, players must beat a boss in Endless Mode using all five artwork winner cards in their deck. It’s a true test of skill and a tribute to our community’s creativity!



[h2]Card Changes and Balancing Updates[/h2]

To keep gameplay balanced and exciting, we’ve made several key adjustments to card effects and mechanics. Here’s a look at some of the changes:

The Daily Deck Major Update

Hello Primateria Community!


We know it’s been a while, but we’re thrilled to finally bring you the next major update. After taking your feedback and doing extensive research on what to prioritize, we’ve focused on delivering the most requested features. We hope this update makes your gameplay even more enjoyable!

[h2]Here’s what’s new:[/h2]

[h3]Daily Deck Feature[/h3]

Introducing the Daily Deck challenge! Players can now take on a new player deck every day. Each daily deck will be selected from the decks that beat the challenge from the previous day. Beating the Daily Deck also unlocks a new mode where you can battle against random decks from other players.



[h3]Zone Locking[/h3]

For the daily deck feature, following your feedback on our playtests regarding first-turn kills (FTKs) and one-turn kills (OTKs) being too common, we've introduced a zone locking mechanic to balance early game advantage. Both players now start with 3 locked zones, leaving only 2 zones available. At the start of each turn (except the first turn of each player), one locked zone is unlocked. This change helps prevent early game domination while still allowing for strategic fusion plays without overwhelming first turns. It also evens the playing field for the player going first, as they will always be the first to unlock new zones, while the second player has the advantage of being the first to attack.



[h3]Redesigned Attack Experience[/h3]

Based on your feedback, we’ve reworked the attack experience to make it smoother and more intuitive, especially for new players. You can now attack using drag-and-drop, click individually, or a mix of both. We’ve also added a new prompt asking if you want to enter the battle phase when dragging your cards to the opponent's.



[h3]Keyword Tool Tips[/h3]

Another highly requested feature — keyword tool tips are now available when you hover over cards, displaying detailed descriptions of each keyword. If you prefer a cleaner UI, this feature can be disabled from the options menu.



[h3]Artwork Contest[/h3]

During the SuperXP 2024 event in Joinville, we held a special challenge where players who beat the challenge run had the opportunity to collaborate with our artist @DuckArtisan (please follow him on Instagram!) to create their own custom card artwork. With dozens of sketches made and over 400 votes cast, the top 3 designs were selected and transformed into custom artwork for cards in the game. These unique player-created artworks are now available, and we’re excited to announce that 2 more winning designs will be featured in the next update!



[h3]Steam Community Items[/h3]

We’ve also added new Steam Community items to enhance your Primateria experience! You can now unlock and collect:

  • 6 Trading Cards
  • 5 Emoticons
  • Badges for Level 1-5 and the Foil Badge
  • 3 Profile Backgrounds


Show off your progress and customize your profile with these new items while playing the game!



[h3]Additional Updates[/h3]

  • A range of new micro-feedback has been added for actions like trying to attack the deck directly or playing high-level cards without fusing, helping new players understand mechanics better.
  • Improved AI behavior for a more challenging experience.
  • New artwork for 3 cards, additional to the 3 from our community artwork contest!
  • Minor card effect changes to improve synergies and overall game balance.
  • As always, we’ve fixed multiple bugs and made several performance improvements.




[h2]Final Notes[/h2]

We’re also very excited to share that we have some BIG news coming in the next update — though we’re not quite ready to reveal it just yet! Stay tuned for more details, and we promise this next update won’t take as long to arrive. We're already ironing things out with our publisher Surefire.Games so news should be coming soon.

Thank you so much for your continued support and patience. Don’t forget to Join Our Discord to share your feedback and connect with the Primateria community, or reach out to us via our Instagram @yfritgames or on our website at https://yfritgames.com.

We hope you enjoy this update, and we can’t wait to hear what you think!

Thanks again for your support,
Yfrit Team

New Content and Exciting News

What's up Primateria Community!

It's been a while since our last update, but for good reason. We've been hard at work on new content, new modes and a lot of cool stuff we've been prototyping.

While we work on our next major update, we wanted to keep the updates coming for you guys to make sure content is always fresh!



Here's what's new:

- Boss Rush mode: a new mode where you can now face random bosses in a run structure. All available bosses in the game can appear as challenges.
- Tamera and Meros join the roster of legendary cards.
- Following your feedback, we have the reworked damage mechanic: cards in damage return to your deck at the end of battle. A dummy card is added to the damage to represent damage points. That way, your deck cards are no longer locked.
- Improved the pinata node to be more effective for effect based decks, now you can earn gold with most deck styles, not only attack based ones.
- 11 new cards focusing on untapped combos and mechanics such as links.
- 3 new decks with new / improved playstyles.
- 9 new achievements that go together with the new content.
- Replaced art for multiple cards with new custom artwork.
- Bug fixes, enhancements, balancing and other small changes.

More to come!

It should take us a little longer until the next major update, but we're very excited about the things we've been cooking for the last couple of months. With that in mind, we're releasing a new version before that with a lot of new content while we wait on the major update.



For now, we hope you enjoy the new content and changes!

Thanks for your support,
Yfrit Team.