Savage Lands NavMesh was re-baked to try to resolve an issue with flying and landing in mid-air.
Now if the player eats from a living creature, it will either aggro the player or flee the player depending on their dominance values.
Now, tasks have a 25% chance to give at least 1 evolution point for their reward, up from a 5% chance. Also, they can give up to 5 evolution points per task, up from 3.
Task text size has been reduced from 18 to 16.
Weights have been adjusted for the insects, so they are no longer never-ending food sources for hatchlings.
Nest food now clears toxicity for 3 minutes after it spawns, spoils after 10 minutes of toxicity starting to build up, and decays 10 minutes after it spoils.
Weather volume is now controlled by the "Weather" slider instead of the "Ambience" slider.
You are no longer able to toggle precise movement mode while flying or jumping.
You now gain less hydration from eating during the Sub-Adult growth stage.
Flying takeoff and jumping no longer look like you're walking in the air if you keep holding the movement keys while flying or jumping.