The player's creature no longer loses hunger when they attack.
The player's creature no longer loses hunger when recharging stamina.
Adult task reset button cooldown changed from 15 minutes to 7.5 minutes.
The player's ability selection is now saved and loaded per creature. If you don't have any abilities selected when you log in for the first time after this update, just go into the abilities tab and select them, then they'll save and load after that.
AI creatures lose stamina when chasing and will start to walk when below 25% stamina.
AI creatures now lose stamina when fleeing and will start to walk when below 25% stamina.
Stamina is now displaying correctly for AI creatures' overhead healthbars.
Stamina regeneration will now be affected by toxicity for AI creatures. Stamina regeneration slows down the higher toxicty gets and once toxicity reaches 100%, stamina regeneration will stop.