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  3. New Feature: Traits

New Feature: Traits

[h3]New Feature: Traits![/h3]

  • You can select different passive bonuses for your creatures, called Traits.
  • Located on the tab menu's Traits tab.
  • Hatchlings start off with 1 trait slot unlocked and older creatures have more slots unlocked, with a total of 4 available slots.
  • Each slot has multiple traits you can choose between.
  • It costs 1 evolution point to switch to a new trait.
  • Trait bonuses are passive and are in effect while active in a trait slot.
  • To start off the new traits system these are the available traits: deal bleed damage when attacked, bonus damage, bonus hunger every time you eat, bonus hydration every time you drink, bonus health, bonus health regeneration, bonus stamina, bonus stamina regen, bonus land speed, bonus water speed, slower hunger drain, slower hydration drain, and faster turn speed.

** Some traits are only available for certain species.