Randomizing the colors of your skin patterns has been removed from the game for the time being due to swapping to the Virtual Texturing system. This system reduces the amount of memory the game uses and instead streams creature textures from your hard drive or solid state drive. This also lets us use 8k resolution skin textures at no addition cost, instead of using 2k resolution skin textures, so the skin textures look more detailed now. The game now starts up using 19gb of memory, down from 26gb, but will gradually use more over time. The game startup time is slightly reduced now as well.
Fixed a glitch that was allowing too many nest insects to spawn.
Fixed a glitch that was allowing too many fish to spawn.
Reduced the maximum amount of freshwater fish allowed in the player's area to 16, down from 32.
Reduced the amount of saltwater fish allowed in the player's area to 64, down from 256.