1. Primeval
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  3. Patch 1.1.20

Patch 1.1.20

  • To resolve the issue of overhead healthbars not being the best size for their owner and considering your own size, overhead healthbars have been removed from the game. In their place there will be a single healthbar for living creatures and a single bar for food in the top left corner of the screen. This is toggled the same way that overhead healthbars were toggled, using the F1 key while playing a creature. This also slightly improves performance and slightly reduces the memory usage of the game. You can see the healthbar for a target by either attacking it, eating it, or smelling it. The escape key will clear your target.
  • Fixed, morphing your creature's skin to a new skin pattern is working again.
  • Now, rotting food is set to have 10 toxicity, down from 50 toxicity. This was done in case you accidentally ate some rotten food it wouldn't be as life-threatening. Toxicity still goes up to 200%. Up to 100% toxicity your health regeneration will get less and less until at 100% you will stop regenerating health and will start losing health up to 200% toxicity.