[p]Adjusted the size of carcasses that were able to be picked up. Now you shouldn't be able to pick up as large of carcasses.[/p]
[p]Creatures with a bulky body type now have twice as much flesh.[/p]
[p]Fixed an inconsistency between wild creature max flesh and player max flesh. Now wild creatures have the same amount of max flesh as their player counterparts.[/p]
[p]Fixed an inconsistency between wild creature bite size and player bite size. Now wild creatures have the same bite size as their player counterparts.[/p]
[p]Fixed a problem where a creature carcass could get stuck in your mouth when trying to drop it on the ground.[/p]
[p]Fixed a problem where a creature carcass could get stuck high up in the air when it was dropped from your mouth.[/p]
[p]Picking up food from a carcass that is too big to pick up once again results in tearing off a piece of meat.[/p]