Eating Controls Update
Changes:
- Eating can now be done continuously without having to keep pressing the 'Eat' key, just by holding down the key instead.
- Drinking can now be done continuously without having to keep pressing the 'Drink' key, just by holding down the key instead.
- Eating and Drinking is now done from the same key. 'E'. Eating is prioritized over drinking.
- 5 times as much thirst is replenished from each drink of water.
- The eating animation no longer plays every time you press the eating button, it only plays if you can actually eat something in front of you. This should help make it more clear what you can and can't eat.
- All carnivores' bite size has been increased to three times its normal value. All herbivores' bite size has been increased to two times its normal value. This makes food appear larger in a dinosaur's mouth. This makes dinosaurs have to eat less in order to gain the same amount of growth points, restore the same amount of health, restore the same amount of hunger, and gain the same amount of experience points.
- To compensate for gaining experience points faster due to a larger bite size, the required amount of food needing to be eaten in order to gain experience points has increased. I am also increasing the required experience points a little beyond this compensation because I felt that experience points were gained a little too quickly.
- Argentinosaurus' Idle animation has been slowed to 25% of its current speed.