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Dinosaur Weight

  • Reduced the game's R.A.M. usage from approximately 5.9gb down to approximately 4.9gb.

  • All dinosaurs now have a weight.

  • Changed how much meat dinosaurs have on their body. I based this on their weight.

  • Brachiosaurus has increased in size. From a scale of 1.6 to 2.6. Their overhead health-bar's position has been adjusted.

  • Archelon has increased in size. From a scale of 2 to 2.7. Their overhead health-bar's position has been adjusted.

  • Triceratops has increased in size. From a scale of 2.2 to 3.2. Their overhead health-bar's position has been adjusted.

  • Adjusted all dinosaurs' bite size to be based on their body weight. 1.8% for carnivores and 0.18% for herbivores.

  • The amount of food on trees has increased to be twice as much as previously.

  • Dinosaur growth point requirements has changed for all dinosaurs. It is now based on their weight.

  • The rate at which dinosaurs gain growth points passively over time has changed. For hatchlings, they gain 1% of their required growth points every 6 seconds. For juveniles, they gain 1% of their required growth points every 60 seconds. For sub-adults, they gain 1% of their required growth points every 600 seconds. For adults, they gain 1% of their required growth points every 6000 seconds.

  • The rate at which dinosaurs gain experience points from food has been adjusted to be based on their weight.

  • The amount of food a dinosaur has to eat in order to not starve has been changed to be based on their weight.

  • The amount water a dinosaur has to drink in order to not dehydrate has been changed to be based on their weight.

  • The rate at which dinosaurs get hungry has been changed to every in-game hour, which is two and a half minutes.

  • The rate at which dinosaurs get thirsty has been changed to every in-game hour, which is two and a half minutes.

  • A different set of music now plays while the player is underwater. Included in this set is one new musical track made by Will Dodson!