Reduced the game's R.A.M. usage from approximately 5.9gb down to approximately 4.9gb.
All dinosaurs now have a weight.
Changed how much meat dinosaurs have on their body. I based this on their weight.
Brachiosaurus has increased in size. From a scale of 1.6 to 2.6. Their overhead health-bar's position has been adjusted.
Archelon has increased in size. From a scale of 2 to 2.7. Their overhead health-bar's position has been adjusted.
Triceratops has increased in size. From a scale of 2.2 to 3.2. Their overhead health-bar's position has been adjusted.
Adjusted all dinosaurs' bite size to be based on their body weight. 1.8% for carnivores and 0.18% for herbivores.
The amount of food on trees has increased to be twice as much as previously.
Dinosaur growth point requirements has changed for all dinosaurs. It is now based on their weight.
The rate at which dinosaurs gain growth points passively over time has changed. For hatchlings, they gain 1% of their required growth points every 6 seconds. For juveniles, they gain 1% of their required growth points every 60 seconds. For sub-adults, they gain 1% of their required growth points every 600 seconds. For adults, they gain 1% of their required growth points every 6000 seconds.
The rate at which dinosaurs gain experience points from food has been adjusted to be based on their weight.
The amount of food a dinosaur has to eat in order to not starve has been changed to be based on their weight.
The amount water a dinosaur has to drink in order to not dehydrate has been changed to be based on their weight.
The rate at which dinosaurs get hungry has been changed to every in-game hour, which is two and a half minutes.
The rate at which dinosaurs get thirsty has been changed to every in-game hour, which is two and a half minutes.
A different set of music now plays while the player is underwater. Included in this set is one new musical track made by Will Dodson!