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Player Hoard, Nest, and Inventory Systems

There are now two new types of inventories for you to use to collect and store items:

"Hoard". Each dinosaur species now has a shared inventory called the hoard. Items can be acquired by killing other dinosaurs and by using the scavenge ability. This inventory is saved and loaded and persists across play sessions and different dinosaurs of the same species. Access to the hoard is granted once your dinosaur reaches the juvenile growth stage. You cannot acquire items for your hoard until you reach the juvenile growth stage. You can open the hoard anywhere by pressing the "H" key. Hoard items can be destroyed one at a time by dragging an item onto the Destroy slot on the left side of the hoard window and then pressing the Destroy button. This permanently deletes the item!

"Nest". Each dinosaur species now has another shared inventory called the nest. Some types of items can be transferred here from the hoard and transferred back to the hoard. This inventory is saved and loaded and persists across play sessions and different dinosaurs of the same species. Access to the nest is granted once your dinosaur reaches the sub-adult growth stage. You can only access the nest after building a nest and by being within interaction distance of that nest. Items can only be transferred to and from your nest when within interaction range of the nest. You can open the nest by pressing the "N" key. You cannot access the nest inventory during the demo version of the game.



There are now two new abilities:

"Scavenge". The player now has the ability to scavenge for items once they grow into the juvenile stage. You can scavenge at some objects, like a tree stump or a nest, to search for useful items. If anything is found it is placed into your hoard. You cannot scavenge items from your own nest.

"Build Nest". Upon reaching the sub-adult stage you unlock the ability to build a nest. A nest can be built where you're standing once all required items are gathered into your hoard. You can only have one nest built at a time, building an additional nest will replace the previous nest. Terrestrial nests require a certain number of twigs and mud and aquatic nests require a certain number of seaweed and sandy soil. Build a nest by pressing the "B" key. Player nests grant their nest bonuses to nearby dinosaurs of their species, including themselves. You cannot build a nest during the demo version of the game.



Types of Items:

"Stat Enhancement (Temporary)". Right-click this item to use it and gain a temporary stat enhancement for your dinosaur for 30 minutes, each bonus has its own timer. Temporary bonuses are saved and loaded with your dinosaur.

"Stat Enhancement (Permanent)". Right-click this item to use it and gain a permanent stat enhancement for your dinosaur. Permanent bonuses are saved and loaded with your dinosaur. You cannot use Permanent Dinosaur Enhancement items during the demo version of the game.

Crystals. "Nest Range Boost". These items, when placed in the nest, will boost the range that nest bonuses will reach away from the nest.

"Nest Stat Bonus". These items can be transferred to the nest from the hoard and back to the hoard by right-clicking them. Once in the nest they will be able to grant their bonus to nearby dinosaurs.

Fruit. "Egg Spawn-Rate". These items be scavenged from nests and found from some dinosaurs and they grant a bonus to the spawn-rate of eggs when placed in the nest. Egg Spawn-Rate up to 100% increases the chances that an egg will spawn in the nest and also if that egg will be fertile. Egg Spawn-Rate also reduces the time between egg spawnings and increases the amount of eggs that will spawn at one time.

Stones. "Egg Hatch-Rate". These items can be scavenged from nests and they grant a bonus to the hatch-rate of eggs when placed in the nest. These items increase the chances an egg's hatch timer will count down to its hatching state. This bonus also decreases the time it takes for eggs to hatch.

Insects. "Egg Enhancement (Stat)". These items, when placed in the nest, will boost the stats of fertile eggs that spawn in the nest. Egg stat enhancements will be inherited by the hatching dinosaur. These items can drop from dinosaurs, nests, and tree stumps. Nests drop three different types of insects. Deciduous tree stumps drop one type of insect, coniferous tree stumps drop one type of insect, and jungle tree stumps drop another type of insect so you'll need to move between maps if you want to make finding specific insects easier.

Eggs. Eggs can spawn in the nest inventory and the fertile eggs can be used to hatch AI dinosaurs. Place fertile eggs into the egg slots on the right side of the nest window to hatch AI dinosaurs. The player egg slot of the nest is now locked until that feature becomes available at a later date.



Other Updates:

Due to performance reasons the game no longer uses DirectX 12 but uses DirectX 11 again. I'll try to use DirectX12 again in the future but for now there were performance problems that we don't need to deal with.

Now as you put more points into advancing a stat with experience points the experience cost goes up.

The multiplayer chat log now doubles as a system messages log that is also available during a single-player game.

The system messages log is now cleared when a new dinosaur is selected for play.

Upon starting the game, the camera is less likely to be zoomed into the ground.

Upon starting the game, main menu announcements are now hidden by default.

Deciduous and coniferous trees are now four times larger than previously.

Jungle trees are now two times larger than previously.

The smelling outline effect on dinosaurs has been improved.

Nests now have a highlight fill of brown. Your nest has a pink outline color. Other nests have a yellow outline color.

The player can now attack while the system log / chat window is open as long as they aren't typing into the input field.

Onchopristis and quetzalcoatlus now have three times more flesh.

Hatchlings do not drop items upon death.