Eating, Hunger, and Growth changes.
There have been some changes made to eating in order to make needing food less punishing and make eating more impactful.
Creature bite size has been split into two separate variables. One for bite size and one for swallow size. Bite size is used for normal eating and swallow size is used for titanoboa swallowing prey and in the future will be used for other carnivores swallowing smaller dead creatures whole. Swallow size is now equal to the previous bite size and now normal bite size is 10x smaller than swallow size. This means that a creature can eat from a carcass for 10 times longer.
The hunger rate is now up to 5 times slower, where the younger a creature is the higher the hunger rate will be. This was done so you don't have eat as often if you're an older creature.
The thirst rate is now up to 5 times slower, where the younger a creature is the higher the thirst rate will be.
The amount of bites it takes to fill up on food has been increased up to 4x more for older and larger creatures. This was done so when you do need to eat you need to eat more and you may be more likely to need to defend your food from predators or scavengers. You may be less likely to fill up from one source, unless its a big source.
Hatchlings now grow at 200% of their previous rate. This now takes approximately 10 minutes for a large-sized species to grow from just eating food at the nest. Growth will be faster if doing tasks or eating more nutritious food.
Juveniles now grow at 56% of their previous rate. This now takes approximately 30 minutes for a large-sized species to grow from just eating food at the nest. Growth will be faster if doing tasks or eating more nutritious food.
Sub-adults now grow at 20% of their previous rate. This now takes approximately 2 hours for a large-sized species to grow from eating food with a mid-range nutritional value. Growth will be faster if doing tasks or eating more nutritious food.
Adults now grow at 10% of their previous rate.
Smaller-sized species grow faster than the above-noted large-sized growth times.
Fixed a problem where the player's nest wasn't getting set on session start after they had hatched and left the game. This fixed nest food not spawning for the player when entering the game again, and also fixed creatures from a previous session not getting cleared from the nest when entering the game as a new species.
The Great Sands map has been adjusted to not have so many big rocks, and should now perform better.
Feedback is welcome on any changes I make.
Creature bite size has been split into two separate variables. One for bite size and one for swallow size. Bite size is used for normal eating and swallow size is used for titanoboa swallowing prey and in the future will be used for other carnivores swallowing smaller dead creatures whole. Swallow size is now equal to the previous bite size and now normal bite size is 10x smaller than swallow size. This means that a creature can eat from a carcass for 10 times longer.
The hunger rate is now up to 5 times slower, where the younger a creature is the higher the hunger rate will be. This was done so you don't have eat as often if you're an older creature.
The thirst rate is now up to 5 times slower, where the younger a creature is the higher the thirst rate will be.
The amount of bites it takes to fill up on food has been increased up to 4x more for older and larger creatures. This was done so when you do need to eat you need to eat more and you may be more likely to need to defend your food from predators or scavengers. You may be less likely to fill up from one source, unless its a big source.
Hatchlings now grow at 200% of their previous rate. This now takes approximately 10 minutes for a large-sized species to grow from just eating food at the nest. Growth will be faster if doing tasks or eating more nutritious food.
Juveniles now grow at 56% of their previous rate. This now takes approximately 30 minutes for a large-sized species to grow from just eating food at the nest. Growth will be faster if doing tasks or eating more nutritious food.
Sub-adults now grow at 20% of their previous rate. This now takes approximately 2 hours for a large-sized species to grow from eating food with a mid-range nutritional value. Growth will be faster if doing tasks or eating more nutritious food.
Adults now grow at 10% of their previous rate.
Smaller-sized species grow faster than the above-noted large-sized growth times.
Fixed a problem where the player's nest wasn't getting set on session start after they had hatched and left the game. This fixed nest food not spawning for the player when entering the game again, and also fixed creatures from a previous session not getting cleared from the nest when entering the game as a new species.
The Great Sands map has been adjusted to not have so many big rocks, and should now perform better.
Feedback is welcome on any changes I make.