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New Bite Attack Sounds

Creatures that have a bite attack now have a new bite sound effect.

Made some adjustments to the accuracy of the timing and positioning on the blood splatter effect from eating and attacking.

Music will now continue to play when switching maps.

Music now starts playing at the game intro instead of when the first map starts to load.

Fixed a glitch where the attack sound wasn't playing at the correct time.

Fixed a problem with some creatures' animator components, now their attack animation plays more closely to when you press the attack key.

Fixed a problem with the aerial creatures' animator components, now they don't continue to run when jumping into the air if they were running during takeoff.

Fixed a problem where the male compsognathus was uncontrollable by the player.

Fixed a problem where the blood splatter effect was getting hidden when played over the sky background.