1. Primeval
  2. News
  3. Fixes

Fixes

Fixed a glitch where a creature's body turned into a carcass and it didn't have the correct amount of toxicity.

Fixed a glitch where flesh was torn from a creature's body and it didn't have the correct amount of toxicity.

AI creatures at a nest from a previous session are now getting cleared properly when entering the game as a different species at the same nest.

Fixed a glitch where the hatch button was unclickable for the player.

Fixed a problem where creature AI would stop chasing their target if they got within attack range.

Fixed a problem where creature AI would keep trying to chase their food even if they were close enough to eat it.

Now when an AI creature turns to face its target it uses precise movement to move its legs.

AI creatures now follow their pack leader at normal speeds.

Fixed a problem where AI weren't following their pack leader.