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Primeval News

Patch 1.3.10

  • Fixed some glitches with the carnotaurus' tail animator, look animator, and legs animator.
  • Made some adjustments to how loud ai creature roars are, and how far away they can be heard.
  • Added new call sounds for acrocanthosaurus, albertosaurus, allosaurus, argentinosaurus, archelon, baryonyx, brachiosaurus, carnotaurus, ceratosaurus, dilphosaurus, edmontosaurus, elasmosaurus, padillasaurus, parasaurolophus, sarcosuchus, spinosaurus, stegosaurus, styracosaurus, tyrannosaurus, therizinosaurus, triceratops, and velociraptor.

Patch 1.3.9b

  • Improved the performance of the resource spawning system.

Patch 1.3.9

  • Increased the detail level / resolution of the Savage Lands terrain heightmap.

Patch 1.3.8

  • Updated the Unity Engine to version 6.2.03b.
  • Reduced the ram usage of the game by around 1gb.
  • Removed the previous LOD system for creatures and replaced it with Unity's new built-in Mesh LOD feature.

Patch 1.3.7

Fixed a potential problem with the player's animations.

Adjusted some properties about the ambient sounds, made some of them play more frequently, increased their volume, and now can have sounds per biome.