Patch 1.3.8 Updated the Unity Engine to version 6.2.03b. Reduced the ram usage of the game by around 1gb. Removed the previous LOD system for creatures and replaced it with Unity's new built-in Mesh LOD feature.
Patch 1.3.7Fixed a potential problem with the player's animations.Adjusted some properties about the ambient sounds, made some of them play more frequently, increased their volume, and now can have sounds per biome.
Patch 1.3.6 Fixed a performance loss that was introduced with the last update 1.3.5. Fixed a glitch where creature animations weren't playing sometimes that was introduced with the last update 1.3.5.