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Primeval News

Patch 1.2.22

A new primary ability has been added to the game for all creatures. Call Sibling. Calls a sibling to your location. 5 minute cooldown. (Summon)

A new primary ability has been added to the game for all creatures. Call Pack. Calls a pack of siblings to your location. 15 minute cooldown. Pack size is determined by the species, some species have more, some have less. (Summon)

A new primary ability has been added to the game for all creatures. Call Parent. Calls a parent to your location. 30 minute cooldown. (Summon)

Dimetrodon's movement speed is now faster.

Patch 1.2.21d

  • Eating has been changed for carnivores, to be similar to how herbivore eating has been changed to. Up to 24 bites (for a huge eater) can be on huge creature bodies and carcasses. Smaller creatures being able to take more bites from larger bodies and carcasses. This was done to encourage roaming around and searching for food instead of staying at the same food for extended periods of time.
  • Swallowing food has been adjusted for the titanoboa, to be in line with the above carnivore changes. They should now be able to swallow prey of the appropriate size.
  • Fixed some glitches with the new scent system.
  • Fixed a glitch with carnivores carrying dead creatures in their mouth and how they weren't appearing in or near the carrier's mouth. Carrying a dead body only works if the dead creature is under a certain size compared to the carrier. You can pick up or drop a dead body with the "G" key. (Ragdolls will be implemented for dead creatures in a future patch!)

Patch 1.2.21c

  • Added kelp forests to the sea.
  • Removed some of the dirt biomes that were too close to the desert, badlands, and salt flats biomes in the Savage Lands map.

Patch 1.2.21b

  • Enabled VSync. Now the game shouldn't have screen tearing anymore. This also might reduce how much your graphics card is being used by the game.

Patch 1.2.21

  • Using the "Get Unstuck" button should now work properly and should teleport you onto the terrain.
  • Fixed a glitch involving a creature getting eaten and using new scent system.