Patch 1.0.16
- Savage Lands NavMesh was re-baked to try to resolve an issue with flying and landing in mid-air.
- Now if the player eats from a living creature, it will either aggro the player or flee the player depending on their dominance values.
- Now, tasks have a 25% chance to give at least 1 evolution point for their reward, up from a 5% chance. Also, they can give up to 5 evolution points per task, up from 3.
- Task text size has been reduced from 18 to 16.
- Weights have been adjusted for the insects, so they are no longer never-ending food sources for hatchlings.
- Nest food now clears toxicity for 3 minutes after it spawns, spoils after 10 minutes of toxicity starting to build up, and decays 10 minutes after it spoils.
- Weather volume is now controlled by the "Weather" slider instead of the "Ambience" slider.
- You are no longer able to toggle precise movement mode while flying or jumping.
- You now gain less hydration from eating during the Sub-Adult growth stage.
- Flying takeoff and jumping no longer look like you're walking in the air if you keep holding the movement keys while flying or jumping.