Dinosaur Passive Growth Changes
🔹Passive growth now happens at the same interval regardless of dinosaur age, every one second. The amount of growth that happens at every passive growth interval now gets smaller as your dinosaur grows older. The smaller your species is the faster your passive growth rate is.
🔹(New Buff) Enhanced Growth. Gain stacks of Enhanced Growth for every bite of food you take, more nutritious food gives you more stacks per bite. You lose one stack of Enhanced Growth every second. While standing, you gain the effects of double the normal passive growth rate. While sitting or sleeping, you gain the effects of triple the normal passive growth rate. Enhanced Growth rate stacks are saved and loaded with your dinosaurs.
🔹The amount of experience points gained from advancing to the next growth stage has been changed. I wanted growing to the next growth stage to be more rewarding. Juveniles can raise a single stat to 5, sub-adults can raise 6 stats to 10 (up from just one stat to 10), adults can raise 4 stats to 20 (up from just one stat to 20), and elders can raise 2 stats to 40 (up from 1 stat to 40). These bonus experience points are only gained when you grow to the next growth stage so you'll miss out on them if you start a new dinosaur at an advanced growth stage.
🔹The camera now sees under the terrain less often.
🔹Improved the accuracy of dinosaurs aligning to the terrain slope.
🔹Added a new 'Early-Access Disclaimer' screen to the startup of the game.
🔹Oviraptor, Troodon, and Velociraptor had their movement speed reduced by 1 tier.
🔹(New Buff) Enhanced Growth. Gain stacks of Enhanced Growth for every bite of food you take, more nutritious food gives you more stacks per bite. You lose one stack of Enhanced Growth every second. While standing, you gain the effects of double the normal passive growth rate. While sitting or sleeping, you gain the effects of triple the normal passive growth rate. Enhanced Growth rate stacks are saved and loaded with your dinosaurs.
🔹The amount of experience points gained from advancing to the next growth stage has been changed. I wanted growing to the next growth stage to be more rewarding. Juveniles can raise a single stat to 5, sub-adults can raise 6 stats to 10 (up from just one stat to 10), adults can raise 4 stats to 20 (up from just one stat to 20), and elders can raise 2 stats to 40 (up from 1 stat to 40). These bonus experience points are only gained when you grow to the next growth stage so you'll miss out on them if you start a new dinosaur at an advanced growth stage.
🔹The camera now sees under the terrain less often.
🔹Improved the accuracy of dinosaurs aligning to the terrain slope.
🔹Added a new 'Early-Access Disclaimer' screen to the startup of the game.
🔹Oviraptor, Troodon, and Velociraptor had their movement speed reduced by 1 tier.