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Space Architect News

v0.21.1 - Bigger font + new resource panel

Changelog:
  • Feature: Added listing showing quantity of water and food
  • Changed: Font size of device names in build panel increased from 10 to 16
  • Changed: Font size of item quantity in general items listing increased from 10 to 16


v0.21.0 - Pipes filters

A new update, a new possibility.

With this update you can automate even more of your station - set up pipes and configure what resource can go where!



Changelog:
  • Feature: Pipes filters - choose what resource can pass through
  • Feature: Make station darker during a low-light period
  • Feature: Save can be named
  • Optimize - general items section
  • Change: Pipes connection is now made with the right mouse button
  • Reduce dropped resource size
  • Device build info panel now use updated colors
  • Fix: Devices accepted items they couldn't do anything with
  • Fix: Water purifier input/output
  • Fix: Limit maximum travel distance in a frame so that unit wouldn't be stuck at high game speeds
  • Fix: Unit animation
  • Fix: Closing black corp panel when travel info was possible showing not-loaded station
  • Fix: Item dropped from pipe being outside of the ship was not reachable

v0.20.4 - Pipes bugfix

Hi!

Changelog:
  • Bugfix - placed pipes changed place after being build
  • Show unit activity in the unit management panel
  • Don't stop music on Black Corp view
  • Language fixes



Thanks for bringing up the pipes placement bug -={U.S.P}=- Tantheus !

v0.20.3 - Rubber production

Hi there!

Bigger patch here for those who wishes to automate everything ;)

Changelog:
  • New Device - Rubber Plant - produce rubber from water & minerals
  • New technology - construction and maintenance of Rubber Plant


v0.20.2 - Pipe device connectors removal

Small patch here :)


  • Upon device deconstruction - remove its pipe connection points
    (It leaves pipes built before device construction)