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Alpha 11

Hi everyone,

a new major update bringing us one more step closer to the final release. I am very committed to balance out the game propely and adding new stuff to meet all the set kickstarter goals. Here comes France with the semi-presidential system, that has been chosen by the community on Discord. A new nation will be choosed soon.

What's next?

I am currently working on fixes, a fundraising event on calendar, agreements/negotiations between parties on votes, election of the supreme court, firing politcians at any moment, etc.

Here's the full changelog:

FEATURES
- France as playable country
- Semi presidential republic and election system with runoff between the 2 most voted parties
- 11 new parameters "Press freedom", "Depression rate", "Bankruptcy rate", "PISA scoring", "Obesity rate", "Public transport punctuality", "Internet speed", "Rental price", "Property price", "Individual income" and "Drug addiction"
- new law "Civil protection" and 3 new articles
- new dynamic event system with positive and negative events and possibility to choose an outcome
- 20 new events happening in the country
- revolution event happening when country is very unstable
- many new jobs/professions for politicians
- supreme court that evaluates sentence for scandals
- opposition parties can organize protests
- new resource "Cheese", "Cloths" and "Steel"
- new cateogories "Parents", "Singles", "Religious" and "Non-religious"
- display current objectives

IMPROVEMENTS
- split and autosplit of constituencies
- UI navigation and interaction
- better election results display
- missing banks, companies and universities names for some cultures
- debates display now a clear winner
- massive balance tweaks

FIXES
- showing wrong population for past election results
- wrong bill approval dates
- bug when changing constitutional laws
- many more minor bugs